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Show new changes starting from 05:16, 15 January 2026
 
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10 January 2026

     22:26  Yb new page r and p 5 changes history +1,693 [YBthr (5×)]
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22:26 (cur | prev) +78 YBthr talk contribs
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19:42 (cur | prev) +86 YBthr talk contribs
     
19:40 (cur | prev) +404 YBthr talk contribs
     
19:33 (cur | prev) −347 YBthr talk contribs (colour change)
     
18:37 (cur | prev) +1,472 YBthr talk contribs

9 January 2026

     17:29  Explore 3 changes history +206 [Revival (3×)]
     
17:29 (cur | prev) +63 Revival talk contribs (Available Uncharted Acres: clarifying age 112 change)
     
17:21 (cur | prev) +42 Revival talk contribs (Available Uncharted Acres)
     
17:11 (cur | prev) +101 Revival talk contribs (Available Uncharted Acres: age 112 changes)
     17:15  Kingdom 6 changes history +1,164 [YBthr (3×); Revival (3×)]
     
17:15 (cur | prev) −3 Revival talk contribs
     
17:15 (cur | prev) +27 Revival talk contribs (Land-Based Growth Rewards)
     
17:13 (cur | prev) +22 Revival talk contribs (War Reward Scaling)
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15:14 (cur | prev) −50 YBthr talk contribs
     
14:31 (cur | prev) +570 YBthr talk contribs (a111 War Reward Scaling)
     
14:26 (cur | prev) +598 YBthr talk contribs (a111 Land-Based Growth Rewards)
     17:01  Relations 6 changes history +582 [YBthr; Revival (5×)]
     
17:01 (cur | prev) +112 Revival talk contribs (Immediate Effects: age 112 changes)
     
16:53 (cur | prev) +92 Revival talk contribs
     
16:49 (cur | prev) +22 Revival talk contribs (Hostile)
     
16:49 (cur | prev) +22 Revival talk contribs (Unfriendly)
     
15:10 (cur | prev) +342 YBthr talk contribs (Victory: war rewards scaling by prov count)
     
00:56 (cur | prev) −8 Revival talk contribs
     16:56  Attacking & Defending diffhist +74 Revival talk contribs (Kingdom Networth Factor: age 112 note)
     15:26  Invitations diffhist +39 YBthr talk contribs (War: 72h protection)
     15:23  Gold Status diffhist +67 YBthr talk contribs (added detail to gold purchase)
     15:21  Preferences diffhist +99 YBthr talk contribs (Mentor: a112 "Province death removes Mentor link." + some mentoring details)
N    01:31  Dictionary diffhist +13,166 Revival talk contribs (Created page with "{| class="wikitable sortable" |- bgcolor="#e8e2d9" ! width="100" | Category ! width="100" | Word ! Description |- | Game Terms || '''1337''' || Leet/Elite. Said when someone is pretty good at what he does |- | Utilities || '''Angel''' || Utopia Angel - a formatter tool for Utopia |- | Ops || '''Anon''' || Anonymity (spell) Usage: ''He Anon'd his attack'' |- | Game Terms || '''A/T''' || An Attacker which possesses equal thievery cap...")
N    01:30  Commonly Used Acronyms diffhist +931 Revival talk contribs (Created page with "* Dice = Paradise * KD = Kingdom * BE = Building Effeciency * ME = Military Efficiency * OME = Offensive Military Efficiency * DME = Defensive Military Efficiency * TM = Traditional March * T/M = Thief/Mage * FB = Fire Ball * LL = Land Lust * MV = Mystic Vortex * HA = Heavy Attacker * Prop = Propaganda * MP = Minor Protection * Prot = Protection * WW = War Win * Crown = Winning Chart * EOA = End of Age * LD = Land Drop * OPA = Offense Per Acre * OSPA = Offensive Spec Per...")
N    01:25  Chaining diffhist +2,979 Revival talk contribs (Created page with "==Full Chains When...== ===Target has armies home=== ''If the target has armies home, you get to land lock him. With no incoming acres to save him, he will have so many peasants/wizards (can't get rid of peasants and wizards easily) per acre that he can't release and hit.'' {{Table}} | '''Advantages''' || '''Disadvantages''' |- | You're certain to cause his offense to desert. || This is very difficult to do if he uses elites. Even against strength 2 elites, the extra de...")
     01:05  Wizards diffhist −13 Revival talk contribs (Draft Cost Formula)
N    00:59  Attacking & Calculating an Attack diffhist +970 Revival talk contribs (Created page with "==Before Attacking== # Check that your target isn't in a war. # Retrieve your target's defense. # Check if you casted relevant self-spells (War spoils, Quick feet, Fanaticism, Anonymity etc.). # Check that you are sending the right amount and type of troops generals. # Check that you're sending the right number of generals, do NOT send 4 when you need to make more than one hit. # Check the attack...")
     00:39  Mystics 4 changes history +1,105 [Revival (4×)]
     
00:39 (cur | prev) +62 Revival talk contribs (Forgotten Spells)
     
00:34 (cur | prev) +393 Revival talk contribs (The Spell Book: Offensive Spells)
     
00:32 (cur | prev) −1 Revival talk contribs (Town Watch)
     
00:31 (cur | prev) +651 Revival talk contribs (The Spell Book: Self Spells)

8 January 2026

     23:30  FAQ diffhist +24 Revival talk contribs (Beginner Game Play Questions)
     23:29  Thievery diffhist +19 Revival talk contribs
     23:28  Magic Formulas diffhist −36 Revival talk contribs (Wizards Per Acre)
     23:26  Science diffhist −44 Revival talk contribs (Age ?? to Age 68)
     23:24  Mystics 4 changes history −138 [Revival (4×)]
     
23:24 (cur | prev) −133 Revival talk contribs
     
23:24 (cur | prev) −20 Revival talk contribs (Essentials: Runes, Wizards, and Guilds)
     
23:23 (cur | prev) −4 Revival talk contribs (Determining Success)
     
23:20 (cur | prev) +19 Revival talk contribs (Restriction & Limits)
     23:19  Relations diffhist +95 Revival talk contribs (Relation Types)
N    23:17  Time in Utopia diffhist +2,635 Revival talk contribs (Created page with "Each event in Utopia is dated in '''Utopian Time'''. =Utopian Chronology= Time in Utopia moves differently to the real world. Each Age consists of Days, Months and Years. The start of each Utopian Day is called a tick. 1 Utopian Day = 1 Hour 1 Utopian Month = 1 Day 1 Utopian Year = 1 Week Before Age begins, there is a Freeze time. The Age starts at January 1, Year 0 with Protection until February 1, Year 0. As a rule Age continues 8..1...")