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26 July 2026

25 July 2026

  • 02:0302:03, 25 July 2026 War Doctrine (hist | edit) [1,092 bytes] Revival (talk | contribs) (Created page with "Age 114 *Introduction of War Doctrines *Each race contributes a War Doctrine that applies kingdom-wide during war. *The strength of each War Doctrine scales with the number of provinces of that race, up to a defined cap. *Global Parameters (Applies to All Races) **Base Value: 1.5% **Increment: +1% per province of that race **Maximum Cap:7.5% *Design Guardrails **No Battle Doctrine may exceed 7.5% total effect **Caps are designed to be reached at 7 provinces, not earl...")

9 July 2026

  • 10:0310:03, 9 July 2026 Age 116 (hist | edit) [28,489 bytes] Revival (talk | contribs) (Created page with "=Core Mechanics & Modifications= ==War Doctrine Updates== * 1st Province: +2.0% * Each additional Province: +1% * Maximum: 12.5% * Elf, Faery, and Halfling War Doctrines gain +2% strength from each additional province after the first, instead of +1%. ==Fog of War== * Removed from OOP ==Buildings== *Watch Towers **Catch chance increased from 2.0% to 2.3% ==Science== * Shielding multiplier increased from 0.0314 to 0.0350 * Cunning and Sorcery will be moved back in...")

7 July 2026

  • 17:3717:37, 7 July 2026 Age 116 Revised 2.0 (hist | edit) [16,811 bytes] Revival (talk | contribs) (Created page with "=Core Mechanics & Modifications= ==War Doctrine Updates== * 1st Province: +2.0% * Each additional Province: +1% * Maximum: 12.5% * Elf, Faery, and Halfling War Doctrines gain +2% strength from each additional province after the first, instead of +1%. ==Fog of War== * Removed from OOP ==Buildings== *Watch Towers **Catch chance increased from 2.0% to 2.3% ==Science== * Shielding multiplier increased from 0.0314 to 0.0350 * Cunning and Sorcery will be moved back in...")

5 July 2026

  • 11:3311:33, 5 July 2026 Age 116 Revised (hist | edit) [16,815 bytes] Revival (talk | contribs) (Created page with "=Core Mechanics & Modifications= ==War Doctrine Updates== 1st Province: +2.0% ● Each additional Province: +1% ● Maximum: 12.5% ==Fog of War== * Removed from OOP ==Buildings== *Watch Towers **Catch chance increased from 2.0% to 2.3% *Thieves’ Dens **Thief loss reduction reduced from 3.6% to 3.3% *Castles **Castles now also decrease books lost from Learn Attacks. **Book Protection from Learn Attacks: ***Base Effect: 1.5% ***Maximum Effect: 37.5% ==...")

3 July 2026

  • 03:5003:50, 3 July 2026 Age 116 Proposed (hist | edit) [15,785 bytes] Revival (talk | contribs) (Created page with "<big><big><big><big><big>'''Age 116 Proposed Changes'''</big></big></big></big></big> =Core Mechanics & Modifications= ==War Doctrine Updates== If a kingdom has 16 or more provinces of the same race, that race is considered the kingdom’s Dominant Race. <br> A Dominant Race doctrine has its maximum doctrine strength increased from 12.5% to 15%. ==Rituals== *Havoc ** +25% WPA ** +25% TPA ** +20% Spell Damage ** +20% Sabotage Damage *Stalwart ** +5% Defensive...")