User contributions for Revival
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19 January 2026
- 03:0603:06, 19 January 2026 diff hist +516 Growth →Changelog: updated changelog, would like to learn how to make the ages collapseable
- 03:0303:03, 19 January 2026 diff hist −3 Growth →Build Table: added age 110 and 111 changes
- 02:5702:57, 19 January 2026 diff hist +82 Attacking & Defending →Learn: added 110 and 111 changes
9 January 2026
- 18:5718:57, 9 January 2026 diff hist +6,569 N Age 111 Created page with "Schedule: <br> WoL Age 111 Open: 31st May (Saturday) @ 12:00 GMT<br> WoL Age 111 Start: 4th June @ 18:00 GMT<br> WoL Age 111 End: To be determined <br> '''Age of Champions'''<br> Glory Favours the Bold<br> In the twilight of the night, a new dawn rises.<br> The Age of Champions is upon us — where bravery is rewarded, growth is honoured, and coordination reigns supreme.<br> The days of playing it safe are over.<br> Now, every decision — from the battlefield to the bu..."
- 18:2918:29, 9 January 2026 diff hist +63 Explore →Available Uncharted Acres: clarifying age 112 change
- 18:2118:21, 9 January 2026 diff hist +42 Explore →Available Uncharted Acres
- 18:1518:15, 9 January 2026 diff hist −3 Kingdom No edit summary current
- 18:1518:15, 9 January 2026 diff hist +27 Kingdom →Land-Based Growth Rewards
- 18:1318:13, 9 January 2026 diff hist +22 Kingdom →War Reward Scaling
- 18:1118:11, 9 January 2026 diff hist +101 Explore →Available Uncharted Acres: age 112 changes
- 18:0118:01, 9 January 2026 diff hist +112 Relations →Immediate Effects: age 112 changes
- 17:5917:59, 9 January 2026 diff hist +7 Protection age 112 changes current
- 17:5617:56, 9 January 2026 diff hist +74 Attacking & Defending →Kingdom Networth Factor: age 112 note
- 17:5317:53, 9 January 2026 diff hist +92 Relations No edit summary
- 17:4917:49, 9 January 2026 diff hist +22 Relations →Hostile
- 17:4917:49, 9 January 2026 diff hist +22 Relations →Unfriendly
- 17:4517:45, 9 January 2026 diff hist +485 Age 112 No edit summary
- 17:4117:41, 9 January 2026 diff hist +2,030 Age 112 →Age 112
- 02:3102:31, 9 January 2026 diff hist +13,166 N Dictionary Created page with "{| class="wikitable sortable" |- bgcolor="#e8e2d9" ! width="100" | Category ! width="100" | Word ! Description |- | Game Terms || '''1337''' || Leet/Elite. Said when someone is pretty good at what he does |- | Utilities || '''Angel''' || Utopia Angel - a formatter tool for Utopia |- | Ops || '''Anon''' || Anonymity (spell) Usage: ''He Anon'd his attack'' |- | Game Terms || '''A/T''' || An Attacker which possesses equal thievery cap..."
- 02:3002:30, 9 January 2026 diff hist +931 N Commonly Used Acronyms Created page with "* Dice = Paradise * KD = Kingdom * BE = Building Effeciency * ME = Military Efficiency * OME = Offensive Military Efficiency * DME = Defensive Military Efficiency * TM = Traditional March * T/M = Thief/Mage * FB = Fire Ball * LL = Land Lust * MV = Mystic Vortex * HA = Heavy Attacker * Prop = Propaganda * MP = Minor Protection * Prot = Protection * WW = War Win * Crown = Winning Chart * EOA = End of Age * LD = Land Drop * OPA = Offense Per Acre * OSPA = Offensive Spec Per..." current
- 02:2502:25, 9 January 2026 diff hist +2,979 N Chaining Created page with "==Full Chains When...== ===Target has armies home=== ''If the target has armies home, you get to land lock him. With no incoming acres to save him, he will have so many peasants/wizards (can't get rid of peasants and wizards easily) per acre that he can't release and hit.'' {{Table}} | '''Advantages''' || '''Disadvantages''' |- | You're certain to cause his offense to desert. || This is very difficult to do if he uses elites. Even against strength 2 elites, the extra de..." current
- 02:1802:18, 9 January 2026 diff hist −9 Age No edit summary current
- 02:1702:17, 9 January 2026 diff hist +15 Utopia →February 2017: Muga Gaming bought Utopia current
- 02:1602:16, 9 January 2026 diff hist +3,523 N Brian and Sean Created page with "'''Brian & Sean''' were developers of Utopia using New Code and owners of '''Arcadia Games'''. =Brian McDonnell= Education: Trinity College Dublin A true software engineer with experience in technical management and software consultancy in financial services. A strong grounding in startup environments. Specialties Software development, high performance scalable web architectures, social gaming. =Sean Blanchfield= Education: Trinity College Dublin & Greenshills Co..." current
- 02:1602:16, 9 January 2026 diff hist +2,882 N Mehul Patel Created page with "'''Mehul J Patel''' is a creator of Utopia and it's coder and owner till July 2008. Mehul was Born in 1977, lives in Texas, USA. He holds a B.B.A. in Finance from The University of Texas at Austin which he graduated on May 1998. ==Early Projects== Mehul Patel was the creator of some of the most influential and revolutionary BBS games of all time including Barren Realms Elite and Falcon's Eye. Barren Realms Elite were based on his older brother Amit Patel's own Solar..." current
- 02:1102:11, 9 January 2026 diff hist +2,149 N Muga Gaming Created page with "=MUGA Gaming= '''David Cannata & Jeff Terkowitz''' purchased Utopia in February 2017 from Brian and Sean during Age_70. Here is the official announcement from the Utopia Blog: "Today marks the beginning of a new era as we complete a transaction to purchase Utopia. The process of moving all the various pieces under our control may cause some downtime over the next couple weeks as we transition to our servers. As players, we understand the effects of this and wi..." current
- 02:1002:10, 9 January 2026 diff hist +15 Utopia →July 2011: Arcadia Games bought Utopia
- 02:0502:05, 9 January 2026 diff hist −13 Wizards →Draft Cost Formula
- 02:0402:04, 9 January 2026 diff hist +141 N Talk:Yb new page r and p →Support: new section
- 02:0302:03, 9 January 2026 diff hist +8 Yb new page r and p →a103 races & personalities
- 01:5901:59, 9 January 2026 diff hist +970 N Attacking & Calculating an Attack Created page with "==Before Attacking== # Check that your target isn't in a war. # Retrieve your target's defense. # Check if you casted relevant self-spells (War spoils, Quick feet, Fanaticism, Anonymity etc.). # Check that you are sending the right amount and type of troops generals. # Check that you're sending the right number of generals, do NOT send 4 when you need to make more than one hit. # Check the attack..." current
- 01:5801:58, 9 January 2026 diff hist −3 Age No edit summary
- 01:5601:56, 9 January 2026 diff hist −8 Relations No edit summary
- 01:3901:39, 9 January 2026 diff hist +62 Mystics →Forgotten Spells
- 01:3401:34, 9 January 2026 diff hist +393 Mystics →The Spell Book: Offensive Spells
- 01:3201:32, 9 January 2026 diff hist −1 Mystics →Town Watch
- 01:3101:31, 9 January 2026 diff hist +651 Mystics →The Spell Book: Self Spells
- 00:3000:30, 9 January 2026 diff hist +24 FAQ →Beginner Game Play Questions current
- 00:2900:29, 9 January 2026 diff hist +19 Thievery No edit summary
- 00:2800:28, 9 January 2026 diff hist −36 Magic Formulas →Wizards Per Acre
- 00:2600:26, 9 January 2026 diff hist −44 Science →Age ?? to Age 68
- 00:2400:24, 9 January 2026 diff hist −133 Mystics No edit summary
- 00:2400:24, 9 January 2026 diff hist −20 Mystics →Essentials: Runes, Wizards, and Guilds
- 00:2300:23, 9 January 2026 diff hist −4 Mystics →Determining Success
- 00:2200:22, 9 January 2026 diff hist +574 N Runes Created page with "'''Runes''' are the main resource used in Spell Casting. == Obtaining Runes == Towers generates additional runes per Utopian Day. Runes can also be taken from an enemy province, via: * Plunder Attack * Thief Ops == Decay and Destruction == After each tick, 1.2% of the total runes in storage will decay. An enemy province's rune supply can be attacked via the Mysti..." current
- 00:2000:20, 9 January 2026 diff hist +19 Mystics →Restriction & Limits
- 00:1900:19, 9 January 2026 diff hist +95 Relations →Relation Types
- 00:1700:17, 9 January 2026 diff hist +2,635 N Time in Utopia Created page with "Each event in Utopia is dated in '''Utopian Time'''. =Utopian Chronology= Time in Utopia moves differently to the real world. Each Age consists of Days, Months and Years. The start of each Utopian Day is called a tick. 1 Utopian Day = 1 Hour 1 Utopian Month = 1 Day 1 Utopian Year = 1 Week Before Age begins, there is a Freeze time. The Age starts at January 1, Year 0 with Protection until February 1, Year 0. As a rule Age continues 8..1..." current
- 00:1500:15, 9 January 2026 diff hist +44 N Template:H3 Created page with "<DIV style="font-size:medium">{{{1|}}}</DIV>" current
6 January 2026
- 02:2202:22, 6 January 2026 diff hist −14 Main Page No edit summary