MediaWiki:Common.js
Appearance
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/* Any JavaScript here will be loaded for all users on every page load. */
// Tab functionality
$(document).ready(function() {
// Initialize tabs - show first tab by default
$('.wiki-tabs-container').each(function() {
var $container = $(this);
var $firstButton = $container.find('.wiki-tab-button').first();
var firstTabId = $firstButton.data('tab');
$firstButton.addClass('active');
$container.find('#' + firstTabId).addClass('active').show();
});
// Tab click handler
$('.wiki-tab-button').on('click', function() {
var $button = $(this);
var tabId = $button.data('tab');
var $container = $button.closest('.wiki-tabs-container');
// Remove active class from all buttons and panes in this container
$container.find('.wiki-tab-button').removeClass('active');
$container.find('.wiki-tab-pane').removeClass('active').hide();
// Add active class to clicked button and corresponding pane
$button.addClass('active');
$container.find('#' + tabId).addClass('active').show();
});
});
// =========================================================
// Sticky header: 3-zone layout container (Clock | Game Date | Countdown)
// (Does NOT move your Discord link or default icons)
// =========================================================
function getStickyTimeZones() {
const icons = document.querySelector('.vector-sticky-header-icons');
if (!icons) return null;
let bar = document.getElementById('sticky-time-bar');
if (bar) return bar;
bar = document.createElement('span');
bar.id = 'sticky-time-bar';
bar.className = 'sticky-time-bar';
const left = document.createElement('span');
left.id = 'sticky-time-left';
left.className = 'sticky-time-left';
const center = document.createElement('span');
center.id = 'sticky-time-center';
center.className = 'sticky-time-center';
const right = document.createElement('span');
right.id = 'sticky-time-right';
right.className = 'sticky-time-right';
bar.appendChild(left);
bar.appendChild(center);
bar.appendChild(right);
// Insert AFTER your Discord link (so Discord stays far-left)
const discord = document.getElementById('custom-sticky-link');
if (discord && discord.parentNode === icons) {
discord.insertAdjacentElement('afterend', bar);
} else {
icons.prepend(bar);
}
return bar;
}
// =========================================================
// Add Custom Sticky Header Link (Discord)
// =========================================================
mw.hook('wikipage.content').add(function () {
const icons = document.querySelector('.vector-sticky-header-icons');
if (!icons) return;
if (document.getElementById('custom-sticky-link')) return;
const link = document.createElement('a');
link.id = 'custom-sticky-link';
link.href = 'https://discord.gg/t2Rp2dRvze';
link.target = '_blank';
link.className = 'cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet';
link.textContent = 'Join Us on Discord!';
link.style.marginLeft = '10px';
link.style.fontWeight = 'bold';
// Keep it exactly where you had it
icons.prepend(link);
});
// =========================================================
// Sticky Header Clock (timezone-stable, UTC)
// =========================================================
mw.hook('wikipage.content').add(function () {
const icons = document.querySelector('.vector-sticky-header-icons');
if (!icons) return;
if (document.getElementById('sticky-clock')) return;
const CLOCK_TIMEZONE = 'Etc/UTC';
const wrap = document.createElement('span');
wrap.id = 'sticky-clock';
wrap.className = 'sticky-clock';
const label = document.createElement('span');
label.className = 'sticky-clock__label';
label.textContent = 'UTC:';
const value = document.createElement('span');
value.className = 'sticky-clock__value';
wrap.appendChild(label);
wrap.appendChild(value);
const zones = getStickyTimeZones();
if (zones) document.getElementById('sticky-time-left').appendChild(wrap);
const fmt = new Intl.DateTimeFormat('en-GB', {
timeZone: CLOCK_TIMEZONE,
hour: '2-digit',
minute: '2-digit',
second: '2-digit',
hour12: false
});
function updateClock() {
value.textContent = fmt.format(new Date());
}
updateClock();
setInterval(updateClock, 1000);
});
// Floating particles
(function () {
const canvas = document.createElement('canvas');
canvas.id = 'particle-canvas';
document.body.prepend(canvas);
const ctx = canvas.getContext('2d');
const particles = [];
const COUNT = 80;
const COLORS = [
'rgba(0, 53, 102, 0.9)', // #003566
'rgba(0, 29, 61, 0.8)', // #001d3d
'rgba(0, 8, 20, 0.7)', // #000814
'rgba(255, 255, 255, 0.15)' // subtle white glint
];
function resize() {
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
}
function randomBetween(a, b) {
return a + Math.random() * (b - a);
}
function createParticle() {
return {
x: randomBetween(0, canvas.width),
y: randomBetween(canvas.height * 0.2, canvas.height),
radius: randomBetween(1.5, 5),
color: COLORS[Math.floor(Math.random() * COLORS.length)],
speedY: randomBetween(0.2, 0.7),
speedX: randomBetween(-0.2, 0.2),
opacity: 0,
fadeIn: randomBetween(0.003, 0.008),
life: randomBetween(0.4, 1)
};
}
for (let i = 0; i < COUNT; i++) {
const p = createParticle();
p.y = randomBetween(0, canvas.height);
p.opacity = randomBetween(0, 1);
particles.push(p);
}
function draw() {
ctx.clearRect(0, 0, canvas.width, canvas.height);
particles.forEach((p, i) => {
if (p.life < 0.8) {
p.opacity = Math.min(1, p.opacity + p.fadeIn);
} else {
p.opacity = Math.max(0, p.opacity - p.fadeIn * 0.5);
}
p.life += 0.001;
p.y -= p.speedY;
p.x += p.speedX;
if (p.y < -10 || p.life > 1.2) {
particles[i] = createParticle();
return;
}
ctx.beginPath();
ctx.arc(p.x, p.y, p.radius, 0, Math.PI * 2);
ctx.globalAlpha = p.opacity;
ctx.fillStyle = p.color;
ctx.fill();
ctx.shadowBlur = 8;
ctx.shadowColor = p.color;
ctx.fill();
ctx.shadowBlur = 0;
});
ctx.globalAlpha = 1;
requestAnimationFrame(draw);
}
resize();
draw();
window.addEventListener('resize', resize);
})();
// =========================================================
// Sticky Header Countdown Timer (to Apr 18, 2026 00:00 UTC)
// =========================================================
mw.hook('wikipage.content').add(function () {
const icons = document.querySelector('.vector-sticky-header-icons');
if (!icons) return;
if (document.getElementById('sticky-countdown')) return;
const target = new Date('2026-04-18T00:00:00Z');
const wrap = document.createElement('span');
wrap.id = 'sticky-countdown';
wrap.className = 'sticky-countdown';
const label = document.createElement('span');
label.className = 'sticky-countdown__label';
label.textContent = 'Age ends in:';
const value = document.createElement('span');
value.className = 'sticky-countdown__value';
value.textContent = '--:--:--';
wrap.appendChild(label);
wrap.appendChild(value);
const zones = getStickyTimeZones();
if (zones) document.getElementById('sticky-time-right').appendChild(wrap);
const pad = (n) => String(n).padStart(2, '0');
const formatRemaining = (ms) => {
if (ms <= 0) return '00:00:00';
const totalSeconds = Math.floor(ms / 1000);
const days = Math.floor(totalSeconds / 86400);
const hours = Math.floor((totalSeconds % 86400) / 3600);
const minutes = Math.floor((totalSeconds % 3600) / 60);
const seconds = totalSeconds % 60;
if (days > 0) return `${days}d ${pad(hours)}:${pad(minutes)}:${pad(seconds)}`;
return `${pad(hours)}:${pad(minutes)}:${pad(seconds)}`;
};
const update = () => {
const diff = target.getTime() - Date.now();
value.textContent = formatRemaining(diff);
wrap.classList.toggle('is-expired', diff <= 0);
};
update();
const timerId = window.setInterval(update, 1000);
// Cleanup if removed
const observer = new MutationObserver(() => {
if (!document.getElementById('sticky-countdown')) {
clearInterval(timerId);
observer.disconnect();
}
});
observer.observe(document.body, { childList: true, subtree: true });
});
// =========================================================
// Sticky Header Game Time (GLOBAL FIXED CLOCK)
// Rules:
// - 1 real hour = 1 in-game day (1..24)
// - 1 real day = 1 in-game month (Jan..Jul cycle)
// - 1 real week (7 real days) = 1 in-game year
// Anchor given: at 2026-02-19 14:00:00 UTC => Jan 21 YR2
// =========================================================
mw.hook('wikipage.content').add(function () {
const icons = document.querySelector('.vector-sticky-header-icons');
if (!icons) return;
if (document.getElementById('sticky-game-time')) return;
const months = ['Jan','Feb','Mar','Apr','May','Jun','Jul'];
const ANCHOR_REAL_UTC = Date.parse('2026-02-19T14:00:00Z');
const ANCHOR_MONTH_INDEX = 0; // Jan
const ANCHOR_DAY = 21; // 1..24
const ANCHOR_YEAR = 2; // YR2
const wrap = document.createElement('span');
wrap.id = 'sticky-game-time';
wrap.className = 'sticky-game-time';
const value = document.createElement('span');
value.className = 'sticky-game-time__value';
wrap.appendChild(value);
const zones = getStickyTimeZones();
if (zones) document.getElementById('sticky-time-center').appendChild(wrap);
function computeGameString() {
const hoursPassed = Math.floor((Date.now() - ANCHOR_REAL_UTC) / 3600000);
const dayIndex = (ANCHOR_DAY - 1) + hoursPassed;
const dayNumber = ((dayIndex % 24) + 24) % 24 + 1;
const daysPassed = Math.floor(dayIndex / 24);
const totalMonthIndex = ANCHOR_MONTH_INDEX + daysPassed;
const monthIndex = ((totalMonthIndex % 7) + 7) % 7;
const yearsPassed = Math.floor(totalMonthIndex / 7);
const year = ANCHOR_YEAR + yearsPassed;
return `Current Game Date: ${months[monthIndex]} ${dayNumber} YR${year}`;
}
function update() {
value.innerHTML = computeGameString();
}
update();
// Update on next hour boundary, then hourly
const d = new Date();
const msUntilNextHour =
3600000 - (d.getMinutes() * 60000 + d.getSeconds() * 1000 + d.getMilliseconds());
setTimeout(function () {
update();
setInterval(update, 3600000);
}, msUntilNextHour);
});