Schedule:
WoL Age 112 Open: 23th August (Saturday) @ 16:00 GMT
WoL Age 112 Start: 25th August @ 18:00 GMT
WoL Age 112 End: 8th November @ 00:00 GMT
Age of First Strike
Hesitation is Defeat
In the stillness before battle, the air quivers with anticipation.
The Age of the First Strike has dawned — where initiative is power, and the fastest blades draw the deepest blood.
Hesitation is defeat. The opening move can shatter a kingdom’s resolve, and the right strike at the right time can turn the tide before the enemy knows they’ve lost.
Instant returns, calculated gambits, and perfectly timed activations will define the legends of this age.
Whether you surge forward with a disciplined war machine, unleash lightning raids, or gamble everything on a single decisive strike, one truth remains:
The swift will carve their names into history, and the slow will be forgotten.
Your kingdom’s war drums are beating.
The First Strike is yours — take it.
Mechanics and Modifications
Relations Overhaul – Unfriendly & Hostile Bonuses
Note: These effects are granted only towards the Kingdom you have relations with, or have relations from.
Effects when your Kingdom has relations towards another:
Unfriendly: +4% Gains, –5% Military Casualties, +5% WPA/TPA, –2.5% Attack Time, +2% OME.
Hostile: +10% Gains, –12% Military Casualties, +15% WPA/TPA, –6% Attack Time, +5% OME.
Access to Unfriendly T/M ops against Target Kingdom Only
When another Kingdom has relations towards you:
When Unfriendly: +1.5% Gains, –2.5% Military Casualties, +2.5% WPA/TPA, –1% Attack Time, +1% OME.
Access to Unfriendly T/M ops
When Hostile: +3% Gains, –4% Military Casualties, +5% WPA/TPA, –2% Attack Time, +2% OME.
Access to Hostile T/M ops
Additional Notes:
Peaceful & Aggressive stances removed.
Anti-camping: Hostile relations decay after 96h without war.
UI: KD page now shows if a target is Unfriendly/Hostile with another KD.
Provinces created during war = 72h BP, 0 soldiers/credits.
Honor OME increased from 1% → +2% per level.
Explore cost formula: Land lost in combat reintroduced.
Miscellaneous
Province death removes Mentor link.
Council History now tracks: Ritual casts, Aid sent/received, attack details, T/M ops, activity bonuses.
Spells and Thievery
Magic Ward → Removed.
Tornado → Rune cost –20%, Difficulty –35%.
Moved to Hostile: Nightmares, Land Lust, Abolish Ritual, Fireball, Fool’s Gold, Lightning Strike, Mystic Vortex, Nightfall, Sloth, Steal War Horses, Assassinate Wizards, Greater Arson, Nightstrike.
Bug Fixes
Adjusted land loss mechanics: When attacked, land taken will no longer result in scenarios where all built acres are removed, leaving only acres under construction. This ensures more consistent and fair outcomes when provinces are hit.
Description An artisan is a skilled worker who crafts functional and decorative items. Their expertise allows them to optimize building efficiency and construction.
+40% Building Capacity (Homes, Stables, Dungeons)
+30% Building Production (Banks, Farms, Stables, Towers)