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User talk:Revival: Difference between revisions

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Uniques: new section
Line 71: Line 71:
<DPL>
<DPL>
category = Unique
category = Unique
include = name:unique_type:unique_description
include = name
include = unique_type
include = unique_description
mode = table
mode = table
table = class="wikitable sortable" style="width:100%;"
table = class="wikitable sortable" style="width:100%;"
tableheader = Name || Type || Description
tableheader = Name || Type || Description
</DPL>
</DPL>

Revision as of 16:57, 28 March 2026

Self Spell DPL

Aggression
Aggression
Available To Orc
Effect your soldiers gain 2 Offense points
Duration max 24 days
Cast Message Our soldiers will fight with unique aggression for X days!
Mystic Advisor Message Our soldiers will fight with unique aggression for X days!
Aggression||Orc||your soldiers gain 2 Offense points||max 24 days
Animate Dead
Animate Dead
Available To Undead
Effect Raises 50% of your dead troops into basic soldiers during your next defensive battle
Duration Expires when attacked
Cast Message Our dead will be awakened the next time our lands are attacked
Mystic Advisor Message Our dead will be awakened the next time our lands are attacked
Animate Dead||Undead||Raises 50% of your dead troops into basic soldiers during your next defensive battle||Expires when attacked

Race Table DPL Stuff

Step 1

Create: Template:RaceCell

Contents to be:

Name {{{name}}}
War Doctrine {{{benefit}}}
Bonuses {{{bonuses}}}
Unique Ability {{{ability}}}
Penalties {{{penalties}}}
Units {{{units}}}
Spells {{{spells}}}

Step 2

On each race page add

Avian
Bonuses –25% Attack Time
+20% Birth Rates
War Doctrine Introduced Age 114
Penalties +15% Military Casualties
Cannot use Barracks
No Access to Stables / War Horses
Unique Ability Skybound Strike
(War/Hostile) Next attack automatically succeeds with –50% losses; gains scale by offense vs. defense; 0 Honour gains. 23 Hour Cooldown.
Units
Soldier 3/0 (0.75nw)
Offspec 12/0 (4.0nw)
Defspec 0/10 (5.0nw)
Elite 15/3 (900gc, 6.75nw)
War Horse n/a
Spells Greater Protection, Quick Feet, Town Watch

Step 3

Auto grid

Avian
Bonuses –25% Attack Time
+20% Birth Rates
War Doctrine Introduced Age 114
Penalties +15% Military Casualties
Cannot use Barracks
No Access to Stables / War Horses
Unique Ability Skybound Strike
(War/Hostile) Next attack automatically succeeds with –50% losses; gains scale by offense vs. defense; 0 Honour gains. 23 Hour Cooldown.
Units
Soldier 3/0 (0.75nw)
Offspec 12/0 (4.0nw)
Defspec 0/10 (5.0nw)
Elite 15/3 (900gc, 6.75nw)
War Horse n/a
Spells Greater Protection, Quick Feet, Town Watch
  • Orc
    Orc
    Bonuses +10% Gains OOW & +15% Gains During War
    -40% Draft Cost
    +15% Enemy Military Casualties
    War Doctrine Provides up to +10% Offensive Military Efficiency and +12.5% Raze Damage to you and all your kingdom.
    Penalties +20% Instant Damage from Sabotage and Sorcery
    Unique Ability Carnage

    Every time an Orc makes a successful attack, there is a random bonus effect applied to that attack — the spirit of war is unpredictable and wild.

    • Destroy 25% of enemy resources (gold, runes, food)
    • Increases Military Wages by 25% for 4-6 ticks.
    • -30% Military Losses
    Units
    Soldier 3/0 (0.75nw)
    Offspec 13/0 (5.2nw)
    Defspec 0/10 (5.0nw)
    Elite 18/3 (850gc, 7.0nw)
    War Horse 2/0 (0.6nw)
    Spells Bloodlust, Aggression, Wrath
  • Skybound Strike
    Leyline Interference
    Opportunistic Raiders
    Mystic Enthusiasts
    Architect's Revenge
    Civil Administration
    Pillage and Burn
    Plaguebearers
    Construction Delays
    Generals Authority
    Chaotic Affliction
    Focused Channeling
    Black Magic
    Divine Blessing
    Shadow Persistence
    Dragon's Wrath
    Honor and Glory
    Battle Cry
    Sneak Attack