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=Self Spell DPL=
=Self Spell DPL=
{{#dpl:
<DPL>
category = Self Spells
category = Self Spells
include = {SelfSpell}:name:available:effect:duration
include = {SelfSpell}:name:available:effect:duration
table = class="wikitable sortable" style="width:100%;"
table = class="wikitable sortable" style="width:100%;"
tableheader = Spell Name || Available To || Effect || Duration
tableheader = Spell Name || Available To || Effect || Duration
}}
</DPL>


=Race Table DPL Stuff=
=Race Table DPL Stuff=

Revision as of 23:04, 30 January 2026

Self Spell DPL

Aggression Aggression Orc your soldiers gain 2 Offense points max 24 days
Animate Dead Animate Dead Undead Raises 50% of your dead troops into basic soldiers during your next defensive battle Expires when attacked

Race Table DPL Stuff

Step 1

Create: Template:RaceCell

Contents to be:

Name {{{name}}}
War Doctrine {{{benefit}}}
Bonuses {{{bonuses}}}
Unique Ability {{{ability}}}
Penalties {{{penalties}}}
Units {{{units}}}
Spells {{{spells}}}

Step 2

On each race page add

Avian
War Doctrine Introduced Age 114
Bonuses –25% Attack Time
+20% Birth Rates
Unique Ability Skybound Strike
(War/Hostile) Next attack automatically succeeds with –50% losses; gains scale by offense vs. defense; 0 Honour gains. 23 Hour Cooldown.
Penalties +15% Military Casualties
Cannot use Barracks
No Access to Stables / War Horses
Units
Soldier 3/0 (0.75nw)
Offspec 12/0 (4.0nw)
Defspec 0/10 (5.0nw)
Elite 15/3 (900gc, 6.75nw)
War Horse n/a
Spells Greater Protection, Quick Feet, Town Watch

Step 3

Auto grid

Avian
War Doctrine Introduced Age 114
Bonuses –25% Attack Time
+20% Birth Rates
Unique Ability Skybound Strike
(War/Hostile) Next attack automatically succeeds with –50% losses; gains scale by offense vs. defense; 0 Honour gains. 23 Hour Cooldown.
Penalties +15% Military Casualties
Cannot use Barracks
No Access to Stables / War Horses
Units
Soldier 3/0 (0.75nw)
Offspec 12/0 (4.0nw)
Defspec 0/10 (5.0nw)
Elite 15/3 (900gc, 6.75nw)
War Horse n/a
Spells Greater Protection, Quick Feet, Town Watch