Races and Personalities: Difference between revisions
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<big><big><big><big><center>[[Age 114|'''Age 114 Final Changes''']]</center></big></big></big></big> | <big><big><big><big><center>[[Age 114|'''Age 114 Final Changes''']]</center></big></big></big></big>{{PreviousNext| [[Age 113]] | [[Age 115]]}} | ||
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Latest revision as of 05:46, 24 January 2026
In Utopia, players choose a race that determines their province's inherent strengths, weaknesses, unique abilities, and available spells — such as fast-attacking Avians, magic-resistant Elves, or economically strong Dwarves. They also select a personality, which layers on specialized bonuses, starting advantages, and tactical perks — from aggressive Warrior boosts to powerful mystic benefits. Together, race and personality shape a player’s playstyle, strategic options, and role within their kingdom.
| « Previous: Age 113 | Next: Age 115 » |
| Category | Avian | Dark Elf | Dwarf | Elf | Faery | Halfling | Human | Orc | Undead |
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| War Doctrine | Provides up to –5% Attack Time (caps at 5) | Provides up to +7.5% Instant Spell Damage (caps at 7) | Provides up to +7.5% Specialist Credits (caps at 7) | Provides up to –7.5% Military Casualties Taken (caps at 7) | Provides up to –7.5% damage from enemy ops (caps at 7) | Provides up to +7.5% Sabotage Damage (caps at 7) | Provides up to +7.5% Book Generation (caps at 7) | Provides up to +7.5% Enemy Military Casualties (caps at 7) | Provides –7.5% Enemy Battle Gains (caps at 7) |
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| Spells | Town Watch, Illuminate Shadows, Divine Shield, Salvation | Blizzard, Mage's Fury, Illuminate Shadows, Pitfalls, Quick Feet | Miner's Mystique, Town Watch, Reflect Magic, Mist | Pitfalls, Wrath, Fountain of Knowledge, Revelation | Tree of Gold, Quick Feet, Town Watch, Blizzard, Mage's Fury, Greater Protection, Fountain of Knowledge, Miner's Mystique, Pitfalls, Revelation, Animate Dead | Town Watch, Greater Protection | Fountain of Knowledge, Revelation, Invisibility, Guile | Aggression, Bloodlust | Animate Dead |
| Category | The Artisan | The Paladin | The Heretic | The Mystic | The Rogue |
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| Spells | Ghost Workers, Greater Protection | No Other Spells | Nightmares, Fools Gold, Invisibility, Steal Warhorses, Vermin | Pitfalls, Meteor Showers, Chastity, Vermin | No Other Spells |
| Category | The Tactician | The Warrior | The Necromancer | The General | The War Hero |
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| Spells | Clearsight | Bloodlust | Animate Dead, Mystic Aura, Vermin, Pitfalls, Mind Focus | Wrath | No Other Spells |








