Age 113: Difference between revisions
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''The bells are ringing. The razes are singing.'' | {| class="wikitable" style="float:right; margin:0 0 1em 1em; width:200px;" | ||
! Schedule | |||
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|WoL Age 113 Open: 9 November @ 12:00 GMT<br> | |||
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|WoL Age 113 Start: 13 November @ 18:00 GMT<br> | |||
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|WoL Age 113 End: TBD | |||
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''The bells are ringing. The razes are singing.'' | |||
The war drums jingle, the soldiers jangle, and somewhere in the distance… someone’s setting fire to an orc's stables. | The war drums jingle, the soldiers jangle, and somewhere in the distance… someone’s setting fire to an orc's stables. | ||
Revision as of 02:37, 21 January 2026
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Age of Merry Mayhem | ||||
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The bells are ringing. The razes are singing. The war drums jingle, the soldiers jangle, and somewhere in the distance… someone’s setting fire to an orc's stables. The Age of Merry Mayhem has arrived — where wars meet with large amounts of ale, and no one’s entirely sober. Between flying avians, heavily bearded dwarves mistaken for Santa, and over‑eager generals yelling “just one more massacre before dinner!”, Utopia plunges into the most wonderful time of the year. Be quick, be bold and for goodness sake — don’t spill your warm cider on the war map. The bells are ringing. The razes are singing. Let the festive carnage begin. In the spirit of merry times during **24 December → 1 January**, there will be a rotating global modifier affecting all players. | ||||
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Festive Boost Week (Global Rotating Buff) | ||||
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Each day between **24 Dec – 1 Jan**, apply **one hidden global modifier** from a short list. Possible effects include (but are not limited to):
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Core Mechanics & Modifications | ||||
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Unique Abilities (UA) Changes
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War Declarations & Out‑of‑War Penalties | ||||
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War Declaration Rule
New Out‑of‑War Attack Penalties When targeting a kingdom < **85%** of both your Land and Networth:
War Bounty
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Spells & Thievery | ||||
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Races
| Race | Bonuses | Penalties | Unique Ability | Soldier | Off. Specialist | Def. Specialist | Elite (Off/Def) | Cost (gc) | Networth | Spellbook |
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Avian
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Skybound Strike
(War/Hostile) Next attack automatically succeeds with –50% losses; gains scale by offense vs. defence; 0 Honour gains. 23 Hour Cooldown. |
3 / 0 | 12 | 0 / 10 | 15 / 3 | 900 | 6.75 | Town Watch, Reflect Magic |
Dark Elf
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Shadow Surge
When activated, all offensive spells (excluding Ritual) cost –60% runes for the next 2 ticks. 23 Hour Cooldown. |
3 / 0 | 10 | 0 / 11 | 13 / 6 | 900 | 7.5 | Blizzard, Guile, Mage's Fury, Invisibility |
Dwarf
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Molten Anvil
Upon activation, for 6 ticks gain +15% Building Efficiency, +15% Income, and +25% Draft Speed. 23 Utopian Days Cooldown. |
3 / 0 | 10 | 0 / 10 | 13 / 6 | 1000 | 7.5 | Miner's Mystique |
Elf
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Arcane Surge
Passive — whenever your province’s mana drops below 30%, all spells you cast while under that threshold deal +25% spell damage. Boost disappears as soon as mana rises above 30%. |
3 / 0 | 10 | 0 / 12 | 12 / 7 | 1000 | 7.5 | Pitfalls, Wrath, Mist |
Faery
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Ethereal Mirage
Upon activation, for 2 ticks, successful casts of Mystic Vortex will remove all active spells from the target enemy province. 23 Hour Cooldown. |
3 / 0 | 10 | 0 / 10 | 4 / 13 | 1200 | 7.25 | Tree of Gold, Quick Feet, Town Watch, Vermin, Mist, Wrath, Blizzard, Guile, Mage's Fury, Greater Protection, Fountain of Knowledge, Miner's Mystique, Pitfalls, Revelation, Animate Dead, Invisibility, Fools Gold |
Halfling
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Sneak Attack
Upon activation, for 2 ticks, Thievery operations incur –50% losses. 23 Hour Cooldown. |
3 / 0 | 10 | 0 / 10 | 12 / 7 | 950 | 7.5 | Quick Feet, Town Watch, Vermin, Invisibility |
Human
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First Aid
Upon activation, removes all negative statuses from your province, including Bribed Generals, Riots, Bribed Thieves, Plague, and all hostile “red” spells. 23 Hour Cooldown. |
3 / 0 | 13 | 0 / 10 | 7 / 12 | 1050 | 8.0 | Fountain of Knowledge, Revelation |
Orc
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Carnage
Passive — every time an Orc makes a successful attack, a random bonus effect is applied to that attack (examples: +20% Enemy Casualties; +10% Gains; –25% Military Losses). |
3 / 0 | 10 | 0 / 10 | 15 / 2 | 1000 | 6.25 | Aggression, Bloodlust |
Undead
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Necrotic Burst
Once activated, for 2 ticks, all successful Undead attacks have a 100% chance to spread Plague. 23 Hour Cooldown. |
3 / 3 | 10 | 0 / 10 | 15 / 4 | 900 | 7.25 | Animate Dead, Aggression, Hero's Inspiration |
Gnome
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Cunning Assault
Passive — each successful attack has a chance to provide all the following thievery boosts for 6 days: +20% TPA; –30% Thief Losses; +25% Sabotage Damage. These boosts can stack and display timers on your Throne. |
3 / 0 | 11 | 0 / 10 | 14 / 4 | 900 | 6.5 | Quick Feet, Aggression |
Personalities
| Personality | Bonuses | Starting Bonuses | Unique Ability | Spell Book |
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Artisan
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Demolition Mastery
In War, Raze attacks destroy 40% of target buildings (base 30%). |
Ghost Workers |
Cleric
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Divine Favour
50% chance to double duration on self-spells. |
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Heretic
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Chaotic Affliction
2 ticks, +10–30% spell & sabotage damage. 23-day cooldown. |
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Mystic
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Mana Well
Passive — regain 15% mana instantly. 23-hour cooldown. |
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Rogue
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Shadows in the Night
+25% sabotage damage at ≥50% stealth. |
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Tactician
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Dragons Wrath
3% raw offense also damages dragons. |
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Warrior
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Battle Cry
Successful attacks kill 0.5% of target population. |
Righteous Aggressor |
Paladin
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Smite
War/Hostile, 23h CD: Next TM destroys 25% guilds/towers/TDs OR Holy Massacre (15% peasants + +15% specialist losses). |
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Necromancer
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Grave Harvest
Successful attack grants +20% instant spell damage for 2 days (non-stacking in War). |
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General
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General's Command
2 ticks, +60% honour gains (War only). 23h cooldown. |