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Exploration is one of the main ways of growing your Province. Via the Explore page, a province may send out [[ | Exploration is one of the main ways of growing your Province. Via the Explore page, a province may send out [[Military|soldiers]], at the cost of [[Throne#Top_Bar|gc]], to acquire additional [[Throne#Top_Bar|acres]]. | ||
On this page you will have the following information: | On this page you will have the following information: | ||
Latest revision as of 20:08, 19 January 2026
Exploration is one of the main ways of growing your Province. Via the Explore page, a province may send out soldiers, at the cost of gc, to acquire additional acres.
On this page you will have the following information:
- Exploration Costs (Soldiers)
- Exploration Costs (Gold)
- Available Uncharted Acres (also known as the Explore Pool)
- Currently Exploring
- Maximum Explorable Now
If you have the Soldiers and the Gold, you will be able to explore for Acres to grow your Province. Explore costs increase significantly when over Kingdom Median in acres.
Available Uncharted Acres
Available Uncharted Acres, also know as the Explore Pool, has the following features:
- Starts at 200 Acres at the start of the Age.
- It grows by 2 Acres per Tick Age 111
- No pool cap. Age 111
It is soft capped at 1000 Acres - When a War ends, a provision of additional Pool is added to each Province for both Kingdoms.
- Each Province will have 5% of their Land removed and added to their Explore Pool (minimum of 100 Acres added to Pool, regardless of how many are lost).
- Explore cost formula: Land lost in combat reintroduced Age 112
Restrictions
The following restrictions are in place:
- Provinces may not explore without the resources to cover the costs.
- At least 50% of existing Acres must be built or undergoing construction.
- The Explore Pool must be greater than 0 Acres.
- Provinces can not explore more than their current Acres at once.
- Kingdoms with less than 10 Provinces will have an explore penalty.
Effects of War on Exploration
The following penalties apply during war:
- Exploration costs increased to 600% during active War and End of War Cease-Fire (or 300% during End-of-War Cease-Fire for Provinces below the Kingdom Median, including incoming explored Acres).
- During End-of-War Cease-Fire, when under Median, explore time is reduced by 50%.
Changelog
- Auto-explore based on pool size has been removed
- pool stops growing at 1000 acres, and resets at 2500 acres - additional acres do not get auto explored
- End of war - Explore pool interactions will remain unchanged - if you are >1000 acres of pool you will auto-explore acres when War ends.
- cost is no longer discounted by Land lost in combat over the age
- explore pool cap removed
- daily pool growth has been changed to 2 acres daily
- Land lost in combat reintroduced