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Hostile Meter: Difference between revisions

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Changelog: added a79
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**The Hostile Meter will now be affected by Thief and Sorcery Operations
**The Hostile Meter will now be affected by Thief and Sorcery Operations
**Thievery and Sorcery Operation Meter Values
**Thievery and Sorcery Operation Meter Values
 
[[File:Sorcery & Sabotage Meter Points A79.png]]<br>
*Thief/Sorcery operations that increase the meter will be shown in a new area that Monarch and Stewards only have access to
*There is a new display on the War Room, Thievery and Sorcery page that provides information on Meter Movement and Status
*Bounces will affect the meter based on offense vs defense sent (i.e. a failed attack with greater than 75% offense sent would move the meter equivalent to 50% of a successful Traditional March)
[[Age 106]]
[[Age 106]]
*Thievery and magic meter movements updated to reflect forum changes of "all values have tripled" on 6 May 2024.
*Thievery and magic meter movements updated to reflect forum changes of "all values have tripled" on 6 May 2024.
[[Age 109]]
[[Age 109]]
*Failing a Raze Attack will generate 3 meter points</li></ul>
*Failing a Raze Attack will generate 3 meter points</li></ul>

Revision as of 01:59, 12 July 2026

Significance of the Hostility Meter

When a party hits 15 points they become Unfriendly to the Kingdom which they hit/opped. Hostile status requires 30 points to achieve.

If both Kingdoms reach Hostile relations, the kingdom with fewer meter points may declare war. When 60 points are reached by both Kingdoms, either one can declare.

On the first of each Utopian Month, both hostility meters decay by one fifth (20%) or 3 points, whichever is greater.

Attacks, Spells, Ops and How they Move the Meter

Different successful Attack types, Spells and Thievery Operations add to the Hostility Meter at varying levels of intensity. The Attacks add to the Meter according to the figures given below. The Meter is capped at 180 points.

Traditional Marches, Conquests, Razes, Plunders, Massacres, Learns

All these Attacks add 3 points to the Hostility Meter per hit.

Ambushes

Ambushes add 1.5 points to the Meter.

Bounces

  • Bounces will affect the Meter based on Offense send / Defense.
  • Failed Raze Attack will generate 3 meter points (Age 109)

Dragons

Dragons sent add 30 points to the Hostility Meter.

Spells and Thievery Operations

Spell Relations Required Value
Storms Normal 0.06
Drought Normal 0.06
Gluttony Normal 0.09
Magic Ward Unfriendly 0.15
Chastity Unfriendly 0.15
Sloth Unfriendly 0.15
Greed Normal 0.15
Vermin Normal 0.00
Abolish Ritual Unfriendly 0.15
Lightning Strike Normal 0.18
Pitfalls Normal 0.18
Explosions Normal 0.18
Fireball Unfriendly 0.24
Tornadoes Unfriendly 0.3
Blizzard Unfriendly 0.3
Expose Thieves Unfriendly 0.36
Fool's Gold Unfriendly 0.42
Mystic Vortex Unfriendly 0.45
Nightmares Unfriendly 0.45
Land Lust Unfriendly 0.6
Meteor Showers Hostile 0.75
Thievery Operation Relations Required Value
Free Prisoners Normal 0.03
Rob the Granaries Normal 0.06
Bribe Generals Normal 0.09
Bribe Thieves Normal 0.09
Rob the Towers Normal 0.09
Kidnap Normal 0.12
Rob the Vaults Normal 0.12
Steal War Horses Unfriendly 0.18
Incite Riots Normal 0.18
Night Strike Unfriendly 0.24
Sabotage Wizards Unfriendly 0.24
Destabilize Guilds Normal 0.24
Arson Normal 0.24
Greater Arson Unfriendly 0.3
Assassinate Wizards Unfriendly 0.36

Detailed: Effects of Moving the Meter & Changing Relations

Normal

No Effects

Unfriendly

  • A Dragon sent to an unfriendly Kingdom will only have 50% health points.

Mystics:

  • Expose Thieves
  • Fireball
  • Lightning Strike
  • Chastity
  • Fool's Gold
  • Nightmares
  • Mystic Vortex
  • Tornadoes
  • Land Lust
  • Abolish Ritual
  • Magic Ward
  • Sloth

Thievery:

  • Night Strike
  • Assassinate Wizards
  • Greater Arson
  • Sabotage Wizards

Hostile

  • Some Honor gains from Ops and Spells
  • A Dragon sent to a Hostile Kingdom will only have 75% health points.
  • Mana costs of Offensive Spells decreases to 2%
  • Stealth costs of Offensive Operations decreases to 2%
  • Access to Meteor Showers

War

  • Greatly increased Honor gains from Ops and Spells
  • A Dragon< sent in War has full health
  • Dragon Networth Range is removed when targeting a Kingdom you are at War with
  • Greatly reduced Multi-Attack Protection
  • 80% Protection from hits and spell/op effects from Kingdoms outside the War (phasing in over 24h)
  • Decreased Attack Time (phasing in) by 15% after 12 Ticks

Mystics:

  • Amnesia
  • War Spoils

Thievery:

  • Propaganda



Changelog

Age 52

  • Meter changes
    • Assumptions: We count trads as 2 points, all other hits as 1. The reduction factor is built into all attacks.
    • Meter Cap 200 points:
      • Throttling: Occurs after 100 points and slides linearly to 200 points having - 50% gains.

Age 59

  • Hostile meter: Reduced to from 200 points to 150

Age 73

  • Gains Throttling will be significantly more effective - Once the meter variance between Kingdoms is 50 points, each point over 50 will reduce gains by 1% up to a maximum of 75% at a variance of 125 meter points. Max meter will remain at 150

Age 74

  • Meter Throttling - Adjusted to reduce operation damage against Kingdoms that have gains throttled on you. Also there will be a reduction to throttling that occurs within declare range

Age 79

  • KD vs KD Throttle
    • The throttle that was put in place to deter continued attacks on the same Kingdom by reducing gains based on Meter variance will be removed
  • Hostile Meter & War
    • The Hostile Meter will now be affected by Thief and Sorcery Operations
    • Thievery and Sorcery Operation Meter Values


  • Thief/Sorcery operations that increase the meter will be shown in a new area that Monarch and Stewards only have access to
  • There is a new display on the War Room, Thievery and Sorcery page that provides information on Meter Movement and Status
  • Bounces will affect the meter based on offense vs defense sent (i.e. a failed attack with greater than 75% offense sent would move the meter equivalent to 50% of a successful Traditional March)

Age 106

  • Thievery and magic meter movements updated to reflect forum changes of "all values have tripled" on 6 May 2024.

Age 109

  • Failing a Raze Attack will generate 3 meter points