Hostile Meter: Difference between revisions
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**Meter Cap 200 points: | **Meter Cap 200 points: | ||
***Throttling: Occurs after 100 points and slides linearly to 200 points having - 50% gains. | ***Throttling: Occurs after 100 points and slides linearly to 200 points having - 50% gains. | ||
[[Age 59]] | |||
*Hostile meter: Reduced to from 200 points to 150 | |||
[[Age 73]] | |||
*Gains Throttling will be significantly more effective - Once the meter variance between Kingdoms is 50 points, each point over 50 will reduce gains by 1% up to a maximum of 75% at a variance of 125 meter points. Max meter will remain at 150 | |||
[[Age 74]] | |||
*Meter Throttling - Adjusted to reduce operation damage against Kingdoms that have gains throttled on you. Also there will be a reduction to throttling that occurs within declare range | |||
[[Age 79]] | |||
*KD vs KD Throttle | |||
**The throttle that was put in place to deter continued attacks on the same Kingdom by reducing gains based on Meter variance will be removed | |||
*Hostile Meter & War | |||
**The Hostile Meter will now be affected by Thief and Sorcery Operations | |||
**Thievery and Sorcery Operation Meter Values | |||
[[File:Sorcery & Sabotage Meter Points A79.png]]<br> | |||
*Thief/Sorcery operations that increase the meter will be shown in a new area that Monarch and Stewards only have access to | |||
*There is a new display on the War Room, Thievery and Sorcery page that provides information on Meter Movement and Status | |||
*Bounces will affect the meter based on offense vs defense sent (i.e. a failed attack with greater than 75% offense sent would move the meter equivalent to 50% of a successful Traditional March) | |||
[[Age 80]] | |||
*Unfriendly will begin at 10 points | |||
*Hostile will begin at 25 points | |||
*Sending a Dragon will move the Hostile meter | |||
*Traditional March, Massacre and Learn will add 3 points to the meter | |||
*Ambush will add 1.5 meter points | |||
*Failed attack meter movement will also be increased by ~25% | |||
*The meter will decrease by 1/6 on the 1st of each Month | |||
[[Age 81]] | |||
*Sending a Dragon will move the Hostile meter by 18 points instantly | |||
*The meter will decrease by 1/5 on the 1st of each Month, or 3 points whichever is higher | |||
[[Age 106]] | [[Age 106]] | ||
Latest revision as of 02:13, 12 July 2026
Significance of the Hostility Meter
When a party hits 15 points they become Unfriendly to the Kingdom which they hit/opped. Hostile status requires 30 points to achieve.
If both Kingdoms reach Hostile relations, the kingdom with fewer meter points may declare war. When 60 points are reached by both Kingdoms, either one can declare.
On the first of each Utopian Month, both hostility meters decay by one fifth (20%) or 3 points, whichever is greater.
Attacks, Spells, Ops and How they Move the Meter
Different successful Attack types, Spells and Thievery Operations add to the Hostility Meter at varying levels of intensity. The Attacks add to the Meter according to the figures given below. The Meter is capped at 180 points.
Traditional Marches, Conquests, Razes, Plunders, Massacres, Learns
All these Attacks add 3 points to the Hostility Meter per hit.
Ambushes
Ambushes add 1.5 points to the Meter.
Bounces
- Bounces will affect the Meter based on Offense send / Defense.
- Failed Raze Attack will generate 3 meter points (Age 109)
Dragons
Dragons sent add 30 points to the Hostility Meter.
Spells and Thievery Operations
| Spell | Relations Required | Value |
| Storms | Normal | 0.06 |
| Drought | Normal | 0.06 |
| Gluttony | Normal | 0.09 |
| Magic Ward | Unfriendly | 0.15 |
| Chastity | Unfriendly | 0.15 |
| Sloth | Unfriendly | 0.15 |
| Greed | Normal | 0.15 |
| Vermin | Normal | 0.00 |
| Abolish Ritual | Unfriendly | 0.15 |
| Lightning Strike | Normal | 0.18 |
| Pitfalls | Normal | 0.18 |
| Explosions | Normal | 0.18 |
| Fireball | Unfriendly | 0.24 |
| Tornadoes | Unfriendly | 0.3 |
| Blizzard | Unfriendly | 0.3 |
| Expose Thieves | Unfriendly | 0.36 |
| Fool's Gold | Unfriendly | 0.42 |
| Mystic Vortex | Unfriendly | 0.45 |
| Nightmares | Unfriendly | 0.45 |
| Land Lust | Unfriendly | 0.6 |
| Meteor Showers | Hostile | 0.75 |
| Thievery Operation | Relations Required | Value |
| Free Prisoners | Normal | 0.03 |
| Rob the Granaries | Normal | 0.06 |
| Bribe Generals | Normal | 0.09 |
| Bribe Thieves | Normal | 0.09 |
| Rob the Towers | Normal | 0.09 |
| Kidnap | Normal | 0.12 |
| Rob the Vaults | Normal | 0.12 |
| Steal War Horses | Unfriendly | 0.18 |
| Incite Riots | Normal | 0.18 |
| Night Strike | Unfriendly | 0.24 |
| Sabotage Wizards | Unfriendly | 0.24 |
| Destabilize Guilds | Normal | 0.24 |
| Arson | Normal | 0.24 |
| Greater Arson | Unfriendly | 0.3 |
| Assassinate Wizards | Unfriendly | 0.36 |
Detailed: Effects of Moving the Meter & Changing Relations
Normal
No Effects
Unfriendly
- A Dragon sent to an unfriendly Kingdom will only have 50% health points.
Mystics:
- Expose Thieves
- Fireball
- Lightning Strike
- Chastity
- Fool's Gold
- Nightmares
- Mystic Vortex
- Tornadoes
- Land Lust
- Abolish Ritual
- Magic Ward
- Sloth
Thievery:
- Night Strike
- Assassinate Wizards
- Greater Arson
- Sabotage Wizards
Hostile
- Some Honor gains from Ops and Spells
- A Dragon sent to a Hostile Kingdom will only have 75% health points.
- Mana costs of Offensive Spells decreases to 2%
- Stealth costs of Offensive Operations decreases to 2%
- Access to Meteor Showers
War
- Greatly increased Honor gains from Ops and Spells
- A Dragon< sent in War has full health
- Dragon Networth Range is removed when targeting a Kingdom you are at War with
- Greatly reduced Multi-Attack Protection
- 80% Protection from hits and spell/op effects from Kingdoms outside the War (phasing in over 24h)
- Decreased Attack Time (phasing in) by 15% after 12 Ticks
Mystics:
- Amnesia
- War Spoils
Thievery:
- Propaganda
Changelog
- Meter changes
- Assumptions: We count trads as 2 points, all other hits as 1. The reduction factor is built into all attacks.
- Meter Cap 200 points:
- Throttling: Occurs after 100 points and slides linearly to 200 points having - 50% gains.
- Hostile meter: Reduced to from 200 points to 150
- Gains Throttling will be significantly more effective - Once the meter variance between Kingdoms is 50 points, each point over 50 will reduce gains by 1% up to a maximum of 75% at a variance of 125 meter points. Max meter will remain at 150
- Meter Throttling - Adjusted to reduce operation damage against Kingdoms that have gains throttled on you. Also there will be a reduction to throttling that occurs within declare range
- KD vs KD Throttle
- The throttle that was put in place to deter continued attacks on the same Kingdom by reducing gains based on Meter variance will be removed
- Hostile Meter & War
- The Hostile Meter will now be affected by Thief and Sorcery Operations
- Thievery and Sorcery Operation Meter Values
- Thief/Sorcery operations that increase the meter will be shown in a new area that Monarch and Stewards only have access to
- There is a new display on the War Room, Thievery and Sorcery page that provides information on Meter Movement and Status
- Bounces will affect the meter based on offense vs defense sent (i.e. a failed attack with greater than 75% offense sent would move the meter equivalent to 50% of a successful Traditional March)
- Unfriendly will begin at 10 points
- Hostile will begin at 25 points
- Sending a Dragon will move the Hostile meter
- Traditional March, Massacre and Learn will add 3 points to the meter
- Ambush will add 1.5 meter points
- Failed attack meter movement will also be increased by ~25%
- The meter will decrease by 1/6 on the 1st of each Month
- Sending a Dragon will move the Hostile meter by 18 points instantly
- The meter will decrease by 1/5 on the 1st of each Month, or 3 points whichever is higher
- Thievery and magic meter movements updated to reflect forum changes of "all values have tripled" on 6 May 2024.
- Failing a Raze Attack will generate 3 meter points
