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Stances: Difference between revisions

From Utopia Game
 
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[[Age 73]]
[[Age 73]]
*Fortified Stance Removed - replaced by a new stance called "Prosperous". Prosperous stance is almost identical to Fortified. Attacks into Prosperous will have no gains penalty; Attacks while your Kingdom is Prosperous have reduced gains of -20% (instead of -50%) and scientists gain experience during Prosperous.
*Fortified Stance Removed - replaced by a new stance called "Prosperous". Prosperous stance is almost identical to Fortified. Attacks into Prosperous will have no gains penalty; Attacks while your Kingdom is Prosperous have reduced gains of -20% (instead of -50%) and scientists gain experience during Prosperous.
[[Age 74]]
*Stances Removed
[[Age 105]]
[[Age 105]]
*Stances reintroduced.
*Stances reintroduced.

Latest revision as of 03:50, 11 July 2026

As of Age 112, stances have been removed from the game. This information, though outdated, will be retained for historical purposes.

A kingdom's Stance is an unilateral statement to the world of the kingdom's intentions and is controlled by the Monarch or Steward. A stance differs from Relations with other kingdoms.

You may not change your stance if you have changed it within the last 48 hours. 48 full Ticks must pass before it can be changed. A Kingdom in Aggressive or Peaceful Stance will automatically revert to Normal at the expiration of the 48nd tick.

  • Stance effects are negated in War
  • Stances may not be changed during Protection

Stances

Normal Aggressive Peaceful
  • No Effects
  • +10% Battle Gains
  • -10% Attack Time
  • -50% Hostility Generation
  • +15% Military Wages
  • +10% Training Cost
  • +15% Income
  • +20% Food Production
  • +20% Rune Production
  • +20% Birth Rate
  • -15% Offensive Military Efficiency
  • -20% Outgoing Instant Spell damage and Sabotage Operation damage

Changelog

Age 49

  • "Peaceful" stance has been removed. Its effects have been moved into "Fortified". Fortified effects have been modified to the following values:
  • Fortified
    • -15% Offensive points
    • +15%(was +10%) Defensive points
    • -25%(was -20%) Construction time
    • +15% Attack time
    • -15% Thievery & Magic Effectiveness on enemies (merged from Peaceful)
    • +100%(was +30%) Births (merged from Peaceful)
    • +20%(was +5%) Building efficiency (merged from Peaceful)
    • -50%(was -15%) Attack gains hitting out(merged from Peaceful)
    • +30% troops losses hitting in (NEW)
    • +100% Explore costs (NEW)
    • No Paradise spell available while Fortified.

Age 52

  • Aggressive
    • removed the double points to meter penalty
    • +10% Combat Gains
    • 10% Lower Attack Time
    • +30% Military Wages (increased from 15%)
    • +10% Military losses (new: affects hits in and out)
  • Normal: unchanged
  • Fortified
    • -50% gains hitting in (slides in over a period of 24 hours)
    • -25% Training time and cost
    • +25% draft speed
    • -25% Construction time and cost
    • -50% gains hitting out
    • +100% Explore costs
    • No Paradise spell available
    • Science limited to "Active

Age 53

  • Fortified stance will be limited in duration. After 4 days you will be moved into Normal stance with the normal restrictions of any stance change.

Age 55

  • Entering Fortified stance will result in -50% magic and thief operation gains. This kicks in immediately for the fortified kingdom and slides in over 24 hours for the rest.

Age 63

  • Fortified: Max duration decreased by 24 hours but effects on troop cost, speed and building rate increased, birth rate bonus added.

Age 68

  • Fortified: Reduced to 48 hours max duration.
  • Aggressive stance: Attack time buffed to -15%.

Age 69

  • The Fortified stance previously had the effect of capping the research rate on books. This has now been changed. While in fortified, all scientific progress stops, as you have cut yourself off from the world. During fortified no new scientists will emerge, and your existing scientists will not progress in skill level.
  • 72 hours max fortified, 96 hour cooldown for all.

Age 73

  • Fortified Stance Removed - replaced by a new stance called "Prosperous". Prosperous stance is almost identical to Fortified. Attacks into Prosperous will have no gains penalty; Attacks while your Kingdom is Prosperous have reduced gains of -20% (instead of -50%) and scientists gain experience during Prosperous.

Age 74

  • Stances Removed

Age 105

  • Stances reintroduced.

Age 106

  • Stances updated to reflect forum changes on 6 May 2024.

Age 107

  • Stances and minimum duration updated.

Age 111

  • Aggressive stance effects updated.

Age 112

  • Stances removed.