User talk:Revival: Difference between revisions
Appearance
| (11 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
=Self Spell DPL= | =Self Spell DPL= | ||
<DPL> | |||
category = Self Spells | category = Self Spells | ||
include = {SelfSpell} | include = {SelfSpell} | ||
table = class="wikitable sortable" style="width:100%;" | table = class="wikitable sortable" style="width:100%;" , , , | ||
tableheader = Spell Name || Available To || Effect || Duration | tableheader = Spell Name || Available To || Effect || Duration | ||
</DPL> | |||
=Race Table DPL Stuff= | =Race Table DPL Stuff= | ||
| Line 41: | Line 41: | ||
{{RaceCell | {{RaceCell | ||
| name = Avian | | name = Avian | ||
| bonuses = –25% Attack Time <br>+20% Birth Rates | |||
| bonuses = | | penalties = +15% Military Casualties <br> Cannot use Barracks <br> No Access to Stables / War Horses | ||
| ability = Skybound Strike<br> | | ability = '''Skybound Strike'''<br> (War/Hostile) Next attack automatically succeeds with –50% losses; gains scale by offense vs. defense; 0 Honour gains. 23 Hour Cooldown. | ||
| | | wardoctrine = Introduced Age 114 | ||
| | | soldier = 3/0 (0.75nw) | ||
| offspec = 12/0 (4.0nw) | |||
| defspec = 0/10 (5.0nw) | |||
| elite = 15/3 (900gc, 6.75nw) | |||
| warhorse = n/a | |||
| spells = [[Greater Protection]], [[Quick Feet]], [[Town Watch]] | | spells = [[Greater Protection]], [[Quick Feet]], [[Town Watch]] | ||
}} | }} | ||
| Line 62: | Line 66: | ||
</DynamicPageList> | </DynamicPageList> | ||
|} | |} | ||
== [[Uniques]] == | |||
<DPL> | |||
category = Unique | |||
include = {Unique}:name:unique_type:unique_description | |||
mode = table | |||
format = table | |||
table = class="wikitable sortable" | |||
tableheader = Name || Type || Description | |||
</DPL> | |||
Latest revision as of 17:57, 28 March 2026
Self Spell DPL
| Aggression |
| ||||||||||||
| Animate Dead |
| ||||||||||||
Race Table DPL Stuff
Step 1
Create: Template:RaceCell
Contents to be:
| Name | {{{name}}} |
|---|---|
| War Doctrine | {{{benefit}}} |
| Bonuses | {{{bonuses}}} |
| Unique Ability | {{{ability}}} |
| Penalties | {{{penalties}}} |
| Units | {{{units}}} |
| Spells | {{{spells}}} |
Step 2
On each race page add
| Avian | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| War Doctrine | Introduced Age 114 | ||||||||||
| Bonuses | –25% Attack Time +20% Birth Rates | ||||||||||
| Unique Ability | Skybound Strike (War/Hostile) Next attack automatically succeeds with –50% losses; gains scale by offense vs. defense; 0 Honour gains. 23 Hour Cooldown. | ||||||||||
| Penalties | +15% Military Casualties Cannot use Barracks No Access to Stables / War Horses | ||||||||||
| Units |
| ||||||||||
| Spells | Greater Protection, Quick Feet, Town Watch | ||||||||||
Step 3
Auto grid
| Avian | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| War Doctrine | Introduced Age 114 | ||||||||||
| Bonuses | –25% Attack Time +20% Birth Rates | ||||||||||
| Unique Ability | Skybound Strike (War/Hostile) Next attack automatically succeeds with –50% losses; gains scale by offense vs. defense; 0 Honour gains. 23 Hour Cooldown. | ||||||||||
| Penalties | +15% Military Casualties Cannot use Barracks No Access to Stables / War Horses | ||||||||||
| Units |
| ||||||||||
| Spells | Greater Protection, Quick Feet, Town Watch | ||||||||||
| Skybound Strike | Skybound Strike | Active | (War/Hostile) Next attack automatically succeeds with –x% losses; gains scale by offense vs. defence; 0 Honour gains. 23 Hour Cooldown. |
| Leyline Interference | Leyline Interference | Passive | Enemy spells cast against Faery provinces have a x% chance to fail. |
| Opportunistic Raiders | Opportunistic Raiders | Passive | Learn and Plunder attacks return armies 1 tick faster (after modifiers). |
| Mystic Enthusiasts | Mystic Enthusiasts | Passive | Successful offensive instant spells refund x% of the rune cost. |
| Architect's Revenge | Architect's Revenge | Passive | Incoming Raze damage is reduced by x%. Your Raze attacks destroy y% additional buildings. |
| Civil Administration | Civil Administration | Passive | Prisoners generate an additional x gold coins per tick. Mercenary costs are reduced by y%. |
| Pillage and Burn | Pillage and Burn | Passive | Traditional Marches capture +x% additional Prisoners. Massacre attacks are +y% more effective at killing Wizards. |
| Plaguebearers | Plaguebearers | Passive | All successful attacks have a x% chance to spread plague to the target province. |
| Construction Delays | Construction Delays | Passive | For y ticks after a successful attack, the target's building efficiency is reduced by x% (does not stack with multiple attacks). |
| Generals Authority | Generals Authority | Passive | When attacking with 2 or more generals, enemy military casualties are increased by x%. |
| Chaotic Affliction | Chaotic Affliction | Passive | All offensive spells and sabotage operations deal random bonus damage between +x% and +y%. 23 hour cooldown. Last 2 ticks. |
| Focused Channeling | Focused Channeling | Passive | While your mana is above x%, all spells gain +y% Wizard Effectiveness (WPA). |
| Black Magic | Black Magic | Passive | Successful offensive instant spells also kill x% of the target's peasant population. |
| Divine Blessing | Divine Blessing | Passive | All daily bonuses granted on the 1st of each month are doubled. |
| Shadow Persistence | Shadow Persistence | Passive | You may perform thievery operations even while overpopulated. |
| Dragon's Wrath | Dragon's Wrath | Passive | When attacking with a dragon, x% of your raw offense from units will also deal damage to the dragon. |
| Honor and Glory | Honor and Glory | Passive | All successful attacks generate +x% additional Honor Gains. |
| Battle Cry | Battle Cry | Passive | Upon successful attack, the attack will destroy x% of the target's total population |
| Sneak Attack | Sneak Attack | Active | All thievery operations incur -x% thievery losses. 23 hour cooldown. Last 2 ticks. |