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	<id>https://utopiawiki.com/index.php?action=history&amp;feed=atom&amp;title=Age</id>
	<title>Age - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://utopiawiki.com/index.php?action=history&amp;feed=atom&amp;title=Age"/>
	<link rel="alternate" type="text/html" href="https://utopiawiki.com/index.php?title=Age&amp;action=history"/>
	<updated>2026-04-04T13:38:47Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.45.1</generator>
	<entry>
		<id>https://utopiawiki.com/index.php?title=Age&amp;diff=204&amp;oldid=prev</id>
		<title>Revival at 06:18, 9 January 2026</title>
		<link rel="alternate" type="text/html" href="https://utopiawiki.com/index.php?title=Age&amp;diff=204&amp;oldid=prev"/>
		<updated>2026-01-09T06:18:40Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:18, 9 January 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l62&quot;&gt;Line 62:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 62:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* At the Age of Kings everybody understand that &amp;#039;&amp;#039;&amp;#039;science points&amp;#039;&amp;#039;&amp;#039; is just &amp;#039;&amp;#039;&amp;#039;[[Science#Out_Dated_science_formulas_Saved_for_reference_only|books]]&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* At the Age of Kings everybody understand that &amp;#039;&amp;#039;&amp;#039;science points&amp;#039;&amp;#039;&amp;#039; is just &amp;#039;&amp;#039;&amp;#039;[[Science#Out_Dated_science_formulas_Saved_for_reference_only|books]]&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* At Age of the Scholar became impossible to direct money for certain research. New system : automatically investigate research into books. Then books were studied and allocated into category.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* At Age of the Scholar became impossible to direct money for certain research. New system : automatically investigate research into books. Then books were studied and allocated into category.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Since [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Brian_%26_Sean#New Code&lt;/del&gt;|New Code]], Age of Change &#039;&#039;&#039;Crime &amp;amp; Deceit&#039;&#039;&#039; was shortened to &#039;&#039;&#039;Crime&#039;&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Since [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Brian and Sean&lt;/ins&gt;|New Code]], Age of Change &#039;&#039;&#039;Crime &amp;amp; Deceit&#039;&#039;&#039; was shortened to &#039;&#039;&#039;Crime&#039;&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Learn Attack&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Schools&amp;#039;&amp;#039;&amp;#039; exist forever&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Learn Attack&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Schools&amp;#039;&amp;#039;&amp;#039; exist forever&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Revival</name></author>
	</entry>
	<entry>
		<id>https://utopiawiki.com/index.php?title=Age&amp;diff=194&amp;oldid=prev</id>
		<title>Revival at 05:58, 9 January 2026</title>
		<link rel="alternate" type="text/html" href="https://utopiawiki.com/index.php?title=Age&amp;diff=194&amp;oldid=prev"/>
		<updated>2026-01-09T05:58:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:58, 9 January 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l88&quot;&gt;Line 88:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 88:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;[[Relations]]&amp;#039;&amp;#039;&amp;#039;:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;[[Relations]]&amp;#039;&amp;#039;&amp;#039;:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* It is unclear how &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/del&gt;War&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] looks &lt;/del&gt;at early Ages. We know they existed.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* It is unclear how War &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;looked &lt;/ins&gt;at early Ages. We know they existed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* We know exactly that at least since 5th Age were Multi-Kingdom Wars. It was needed just to declare a War to any [[Kingdom]] (any size). Other participants could join the War.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* We know exactly that at least since 5th Age were Multi-Kingdom Wars. It was needed just to declare a War to any [[Kingdom]] (any size). Other participants could join the War.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* We don&amp;#039;t know if multi-kingdoms were limited by maximum or not. At least at 11th Age (A. of Nobility) War was limited to 5 participants (also limited size).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* We don&amp;#039;t know if multi-kingdoms were limited by maximum or not. At least at 11th Age (A. of Nobility) War was limited to 5 participants (also limited size).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Revival</name></author>
	</entry>
	<entry>
		<id>https://utopiawiki.com/index.php?title=Age&amp;diff=101&amp;oldid=prev</id>
		<title>Revival: Created page with &quot;Each game of Utopia is broken up into separate Ages.  Each Age is unique, because every Age has different rules (game mechanics and races abilities), it is unwritten rule, that something changes. So new Age is not restart only.  An Age is usually 3 months long.   After the Age ends the game servers are reset and each province reverts back to its starting size in a new location.  Details: Utopia Time  ==Historical Facts== &#039;&#039;&#039;Races&#039;&#039;&#039;:  * Fi...&quot;</title>
		<link rel="alternate" type="text/html" href="https://utopiawiki.com/index.php?title=Age&amp;diff=101&amp;oldid=prev"/>
		<updated>2025-11-15T06:24:06Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Each game of Utopia is broken up into separate Ages.  Each Age is unique, because every Age has different rules (game mechanics and races abilities), it is unwritten rule, that something changes. So new Age is not restart only.  An Age is usually 3 months long.   After the Age ends the game servers are reset and each province reverts back to its starting size in a new location.  Details: &lt;a href=&quot;/index.php/Utopia_Time&quot; title=&quot;Utopia Time&quot;&gt;Utopia Time&lt;/a&gt;  ==Historical Facts== &amp;#039;&amp;#039;&amp;#039;&lt;a href=&quot;/index.php/Races_and_Personalities&quot; title=&quot;Races and Personalities&quot;&gt;Races&lt;/a&gt;&amp;#039;&amp;#039;&amp;#039;:  * Fi...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Each game of Utopia is broken up into separate Ages.&lt;br /&gt;
&lt;br /&gt;
Each Age is unique, because every Age has different rules (game mechanics and races abilities), it is unwritten rule, that something changes. So new Age is not restart only.&lt;br /&gt;
&lt;br /&gt;
An Age is usually 3 months long. &lt;br /&gt;
&lt;br /&gt;
After the Age ends the game servers are reset and each province reverts back to its starting size in a new location.&lt;br /&gt;
&lt;br /&gt;
Details: [[Utopia Time]]&lt;br /&gt;
&lt;br /&gt;
==Historical Facts==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Races and Personalities|Race]]s&amp;#039;&amp;#039;&amp;#039;: &lt;br /&gt;
* First born races were &amp;#039;&amp;#039;&amp;#039;Dwarf&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Elf&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Faery&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Human&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Orc&amp;#039;&amp;#039;&amp;#039;. Just 5.&lt;br /&gt;
* At Third Age also born &amp;#039;&amp;#039;&amp;#039;Avians&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Halflings&amp;#039;&amp;#039;&amp;#039;. 7 together.&lt;br /&gt;
* At Sixth Age appeared &amp;#039;&amp;#039;&amp;#039;Undead&amp;#039;&amp;#039;&amp;#039; race. 8 together.&lt;br /&gt;
* At the beginning of Age of Bravery extinct &amp;#039;&amp;#039;&amp;#039;Avians&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Halflings&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Undeads&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Faerys&amp;#039;&amp;#039;&amp;#039;. Instead them were born &amp;#039;&amp;#039;&amp;#039;Gnomes&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Dark Elves&amp;#039;&amp;#039;&amp;#039;. 6 together.&lt;br /&gt;
* At the Age of Rebirth &amp;#039;&amp;#039;&amp;#039;Undeads&amp;#039;&amp;#039;&amp;#039; were reborn. 7 together.&lt;br /&gt;
* At the next age (Age of Light) &amp;#039;&amp;#039;&amp;#039;Undeads&amp;#039;&amp;#039;&amp;#039; extincted once more. But &amp;#039;&amp;#039;&amp;#039;Avians&amp;#039;&amp;#039;&amp;#039; were resurrect. 7 together.&lt;br /&gt;
* At the next age (Age of Justice) &amp;#039;&amp;#039;&amp;#039;Halflings&amp;#039;&amp;#039;&amp;#039; also ressurect. 8 together.&lt;br /&gt;
* At the anniversary Age ([[Age of Resurrection]]) &amp;#039;&amp;#039;&amp;#039;Dark Elves&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Gnomes&amp;#039;&amp;#039;&amp;#039; extinct, &amp;#039;&amp;#039;&amp;#039;Undead&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Faeries&amp;#039;&amp;#039;&amp;#039; return. 8 together.&lt;br /&gt;
* So, &amp;#039;&amp;#039;&amp;#039;Dwarf&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Elf&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Human&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Orc&amp;#039;&amp;#039;&amp;#039; live at Utopian World of Legends forever all ages.&lt;br /&gt;
* Last born races were &amp;#039;&amp;#039;&amp;#039;Gnomes&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Dark Elves&amp;#039;&amp;#039;&amp;#039; - appeared only at 36th age. Both of them lives 14 ages only. Less than anyone else.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Undead&amp;#039;&amp;#039;&amp;#039; appeared thrice and extincted twice - more than anyone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Personalities&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
* The significance [[Races and Personalities|Personalities]] before the Era of Mystery was unknown, so Personalities didn&amp;#039;t exist before&lt;br /&gt;
* At the Era of Mystery anyone could choose one of next Personalities: &amp;#039;&amp;#039;&amp;#039;Merchant&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Shepherd&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Sage&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Rogue&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Mystic&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;War Hero&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Warrior&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;General&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Freak&amp;#039;&amp;#039;&amp;#039;. 9 together.&lt;br /&gt;
* At the Age of Bravery &amp;#039;&amp;#039;&amp;#039;The General&amp;#039;&amp;#039;&amp;#039; was eliminated. 8 together.&lt;br /&gt;
* At the Age of the Scholar &amp;#039;&amp;#039;&amp;#039;Freak&amp;#039;&amp;#039;&amp;#039; was eliminated too. But the &amp;#039;&amp;#039;&amp;#039;Artisan&amp;#039;&amp;#039;&amp;#039; appeared. 8 together.&lt;br /&gt;
* At the Age of Rebirth &amp;#039;&amp;#039;&amp;#039;Artisan&amp;#039;&amp;#039;&amp;#039; was gone. Instead him &amp;#039;&amp;#039;&amp;#039;Cleric&amp;#039;&amp;#039;&amp;#039; appeared. 8 together.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Cleric&amp;#039;&amp;#039;&amp;#039; survived till Age of Light. But &amp;#039;&amp;#039;&amp;#039;Artisan&amp;#039;&amp;#039;&amp;#039; return. 8 together.&lt;br /&gt;
* Next Age (Age of Distinction) &amp;#039;&amp;#039;&amp;#039;War Hero&amp;#039;&amp;#039;&amp;#039; was upgraded to &amp;#039;&amp;#039;&amp;#039;Tactician&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* At anniversary Age (Age of Resurrection) &amp;#039;&amp;#039;&amp;#039;Cleric&amp;#039;&amp;#039;&amp;#039; was reappeared, &amp;#039;&amp;#039;&amp;#039;Artisan&amp;#039;&amp;#039;&amp;#039; gone.&lt;br /&gt;
* At Call to Arms &amp;#039;&amp;#039;&amp;#039;War Hero&amp;#039;&amp;#039;&amp;#039; became as a new personality, but &amp;#039;&amp;#039;&amp;#039;Shepherd&amp;#039;&amp;#039;&amp;#039; gone.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;War Hero&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Artisan&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Cleric&amp;#039;&amp;#039;&amp;#039; reappeared.&lt;br /&gt;
* At the [[Age 65|Age of Heresy]], &amp;#039;&amp;#039;&amp;#039;Merchant&amp;#039;&amp;#039;&amp;#039; was eliminated and &amp;#039;&amp;#039;&amp;#039;Heretic&amp;#039;&amp;#039;&amp;#039; appeared.&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;[[Island]]s&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
* At the First Generation at the World of Legend existed 17 [[island]]s.&lt;br /&gt;
* Since beginning Islands was divided by Ocean. Nobody without boats could attack any [[province]] from outside Island.&lt;br /&gt;
* At the next Age already existed 25 islands.&lt;br /&gt;
* Next, Third Age  have 35 islands&lt;br /&gt;
* At the Fifth age number of islands grow till 40.&lt;br /&gt;
* Next Age [[World of Legends]] has 45 islands.&lt;br /&gt;
* Finally, at Seventh Age were 49 islands&lt;br /&gt;
* This Seventh Age Ocean was already dried, so only rivers divide islands. Shipbuilding was forgotten. Horses become more useful than boats.&lt;br /&gt;
* Far far away, at the Age of Kings number of islands was cut to 40.&lt;br /&gt;
* During the [[Age 65|Isles of Legion]] the number of islands was cut to 20&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;[[Science]]&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
* Since beginning existed &amp;#039;&amp;#039;&amp;#039;Alchemy&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Tools&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Housing&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Food&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;The Art of War&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Crime &amp;amp; Deceit&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Channelling&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* At the Sixth Age was added &amp;#039;&amp;#039;&amp;#039;Medicine&amp;#039;&amp;#039;&amp;#039; study.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Medicine&amp;#039;&amp;#039;&amp;#039; studied only 3 ages till Age of Chaos, next Renaissance Age this discipline was forbidden forever&lt;br /&gt;
* At Era of Mystery were contrived &amp;#039;&amp;#039;&amp;#039;Libraries&amp;#039;&amp;#039;&amp;#039;, but they add Science into random category&lt;br /&gt;
* At the Age of Valour were discovered that exist &amp;#039;&amp;#039;decay&amp;#039;&amp;#039; of science each Utopian day. &amp;#039;&amp;#039;&amp;#039;Universities&amp;#039;&amp;#039;&amp;#039; begin to lower decay&lt;br /&gt;
* At the Age of the People &amp;#039;&amp;#039;&amp;#039;Libraries&amp;#039;&amp;#039;&amp;#039; becomes more effective and produce free science points&lt;br /&gt;
* At the Revolution discover, that &amp;#039;&amp;#039;&amp;#039;Universities&amp;#039;&amp;#039;&amp;#039; are the reason of science decay, so &amp;#039;&amp;#039;&amp;#039;Universities&amp;#039;&amp;#039;&amp;#039; become forbidden&lt;br /&gt;
* At the Age of Courage &amp;#039;&amp;#039;&amp;#039;The Art of War&amp;#039;&amp;#039;&amp;#039; was shortened to &amp;#039;&amp;#039;&amp;#039;Military&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* At the Age of Kings everybody understand that &amp;#039;&amp;#039;&amp;#039;science points&amp;#039;&amp;#039;&amp;#039; is just &amp;#039;&amp;#039;&amp;#039;[[Science#Out_Dated_science_formulas_Saved_for_reference_only|books]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* At Age of the Scholar became impossible to direct money for certain research. New system : automatically investigate research into books. Then books were studied and allocated into category. &lt;br /&gt;
* Since [[Brian_%26_Sean#New Code|New Code]], Age of Change &amp;#039;&amp;#039;&amp;#039;Crime &amp;amp; Deceit&amp;#039;&amp;#039;&amp;#039; was shortened to &amp;#039;&amp;#039;&amp;#039;Crime&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Learn Attack&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Schools&amp;#039;&amp;#039;&amp;#039; exist forever&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;[[Nobility]]&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
* There is unclear if Nobility exist First Generation and Second Age&lt;br /&gt;
* At least since Third Age &amp;#039;&amp;#039;&amp;#039;fame&amp;#039;&amp;#039;&amp;#039; was in [[Utopia]]&lt;br /&gt;
* At Renaissance Age &amp;#039;&amp;#039;&amp;#039;fame&amp;#039;&amp;#039;&amp;#039; was modernized to &amp;#039;&amp;#039;&amp;#039;Honor&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Finally at Age of Nobility Titles were discovered and List of Titles at once assumed modern view&lt;br /&gt;
* Benefits of Honor/Fame was changed too frequently &lt;br /&gt;
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&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Combat and Military&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
* First known attacks since beginning were &amp;#039;&amp;#039;&amp;#039;Missionary&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Traditional March&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Raze&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Plunder&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Learn&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* World of Legends always have &amp;#039;&amp;#039;&amp;#039;Elites&amp;#039;&amp;#039;&amp;#039; units&lt;br /&gt;
* At First Generation there were &amp;#039;&amp;#039;&amp;#039;Solders&amp;#039;&amp;#039;&amp;#039;(1/1), &amp;#039;&amp;#039;&amp;#039;Offensive specialists&amp;#039;&amp;#039;&amp;#039;(3/0) and &amp;#039;&amp;#039;&amp;#039;Defensive specialists&amp;#039;&amp;#039;&amp;#039;(0/3)&lt;br /&gt;
* At the Era of Magic was discovered new type of combat - &amp;#039;&amp;#039;&amp;#039;Massacre&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Next age (Era of Mystery) &amp;#039;&amp;#039;&amp;#039;Conquest&amp;#039;&amp;#039;&amp;#039; was discovered. But &amp;#039;&amp;#039;&amp;#039;Missionary&amp;#039;&amp;#039;&amp;#039; become totally inaccessible&lt;br /&gt;
* Next Age (Era of Strife) units become more powerful: &amp;#039;&amp;#039;&amp;#039;Solders&amp;#039;&amp;#039;&amp;#039;(2/2), &amp;#039;&amp;#039;&amp;#039;Offensive specialists&amp;#039;&amp;#039;&amp;#039;(4/0) and &amp;#039;&amp;#039;&amp;#039;Defensive specialists&amp;#039;&amp;#039;&amp;#039;(0/4)&lt;br /&gt;
* At the Age of Conquerors &amp;#039;&amp;#039;&amp;#039;Solders&amp;#039;&amp;#039;&amp;#039;(1/1) become powerless&lt;br /&gt;
* At the Revolution &amp;#039;&amp;#039;&amp;#039;Ambush&amp;#039;&amp;#039;&amp;#039; become available&lt;br /&gt;
* Next Age (Age of Glory) &amp;#039;&amp;#039;&amp;#039;Offensive specialists&amp;#039;&amp;#039;&amp;#039;(5/0) and &amp;#039;&amp;#039;&amp;#039;Defensive specialists&amp;#039;&amp;#039;&amp;#039;(0/5) attack better&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;[[Relations]]&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
* It is unclear how [[War]] looks at early Ages. We know they existed.&lt;br /&gt;
* We know exactly that at least since 5th Age were Multi-Kingdom Wars. It was needed just to declare a War to any [[Kingdom]] (any size). Other participants could join the War.&lt;br /&gt;
* We don&amp;#039;t know if multi-kingdoms were limited by maximum or not. At least at 11th Age (A. of Nobility) War was limited to 5 participants (also limited size).&lt;br /&gt;
* We have poor information about &amp;#039;&amp;#039;&amp;#039;Peace&amp;#039;&amp;#039;&amp;#039;. &amp;#039;&amp;#039;&amp;#039;Peace&amp;#039;&amp;#039;&amp;#039; existed at least from 11th Age, and there is evidence it exists since beginning.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Peace&amp;#039;&amp;#039;&amp;#039; was looked like &amp;#039;&amp;#039;&amp;#039;Peaceful&amp;#039;&amp;#039;&amp;#039; Stance, you declare intention, but only for one/several Kingdoms and have benefits from this. &lt;br /&gt;
* If both Kingdom was in &amp;#039;&amp;#039;&amp;#039;Peace&amp;#039;&amp;#039;&amp;#039;, both of them have &amp;#039;&amp;#039;&amp;#039;Binding Peace&amp;#039;&amp;#039;&amp;#039;, which has same effect as Non-Aggression Pact now-days&lt;br /&gt;
* At the Age of Valour rules changes. Multi-Kingdoms Wars were abolished.&lt;br /&gt;
* Since that Age (Age of Valour) Kingdom could declare a new relation - &amp;#039;&amp;#039;&amp;#039;Hostile&amp;#039;&amp;#039;&amp;#039; (only 3 Hostile per one time at one Kingdom was permitted). War become automatically if both Kingdoms were active enough&lt;br /&gt;
* At the Age of Tranquility Kingdom could have one Hostile one time only.&lt;br /&gt;
* Next Age (Age of Turmoil) &amp;#039;&amp;#039;&amp;#039;Peace&amp;#039;&amp;#039;&amp;#039; can declare only for &amp;#039;&amp;#039;&amp;#039;Hostile&amp;#039;&amp;#039;&amp;#039; Kingdom&lt;br /&gt;
* At Age of War rules changes once more. Classical now, only less unfriendly Kingdom could declare &amp;#039;&amp;#039;&amp;#039;War&amp;#039;&amp;#039;&amp;#039; (if one of them is at &amp;#039;&amp;#039;&amp;#039;Hostile&amp;#039;&amp;#039;&amp;#039;, second - minimum &amp;#039;&amp;#039;&amp;#039;Unfriendly&amp;#039;&amp;#039;&amp;#039;) and no need to declare &amp;#039;&amp;#039;&amp;#039;Hostile&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* This 29th Age &amp;#039;&amp;#039;&amp;#039;Peace&amp;#039;&amp;#039;&amp;#039; was upgrade to &amp;#039;&amp;#039;&amp;#039;Ceasefire&amp;#039;&amp;#039;&amp;#039;. Also &amp;#039;&amp;#039;&amp;#039;Unfriendly&amp;#039;&amp;#039;&amp;#039; appeared.&lt;br /&gt;
* Next Age (Age of Unity) &amp;#039;&amp;#039;&amp;#039;Stances&amp;#039;&amp;#039;&amp;#039; appeared. Normal, &amp;#039;&amp;#039;&amp;#039;Peaceful&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Fortified&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Aggressive&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* At the Age of Conspiracy removed &amp;#039;&amp;#039;&amp;#039;Peaceful&amp;#039;&amp;#039;&amp;#039; Stance was removal&lt;br /&gt;
* It looks like conditions of End War never changes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Politics&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
* Politics  looks like now mostly in all Ages: need to have  more than 50% of Kingdom Networth or been elected by maximum votes, not less then 35%&lt;br /&gt;
* First Kingdom Heads were prudish, so they call them-self &amp;#039;&amp;#039;&amp;#039;Regents&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* At Sixth Age Heads begin call them-self &amp;#039;&amp;#039;&amp;#039;King&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;Queen&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;&amp;#039;Monarch&amp;#039;&amp;#039;&amp;#039; in common case). &lt;br /&gt;
* At Age of Conflict, minimum % to be elected changes to 60%&lt;br /&gt;
* Since next Age (Age of Nobility) minimum % was changed to 50%, and have lead minimum 2 votes from anybody else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dragons&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
* We have too low information in was almost unwritten anywhere&lt;br /&gt;
* At least since 3rd Age Dragons exist. The Head of Kingdom  start the Project against Kingdom. There were no species, just one &amp;#039;&amp;#039;&amp;#039;Dragon&amp;#039;&amp;#039;&amp;#039; and only solders could kill him.&lt;br /&gt;
* At the Age of the Dragon system changed: there are several species of Dragon: &amp;#039;&amp;#039;&amp;#039;Ruby Dragon&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Emerald Dragon&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Sapphire Dragon&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Gold Dragon&amp;#039;&amp;#039;&amp;#039;. And both specialists and solders could kill him&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Age&amp;#039;s Names&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
* At World of Legend was 4 unique named Ages: as &amp;#039;&amp;#039;&amp;#039;Generation&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Revolution&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Awakening&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Call to Arms&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* 5 Ages was named as an &amp;#039;&amp;#039;&amp;#039;Era&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Rest of ages were named as &amp;#039;&amp;#039;&amp;#039;Age&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;</summary>
		<author><name>Revival</name></author>
	</entry>
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