Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
WikiName
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Races and Personalities
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
In Utopia, players choose a race that determines their province's inherent strengths, weaknesses, unique abilities, and available spells β such as fast-attacking Avians, magic-resistant Elves, or economically strong Dwarves. They also select a personality, which layers on specialized bonuses, starting advantages, and tactical perks β from aggressive Warrior boosts to powerful mystic benefits. Together, race and personality shape a playerβs playstyle, strategic options, and role within their kingdom. = Age 112 = = Races = {| class="wikitable sortable" style="width:100%;" ! style="font-size:110%;" | Race ! style="background-color:#d4edda;" | Bonuses ! style="background-color:#f8d7da;" | Penalties ! Unique Ability ! Soldier ! Off. Specialist ! Def. Specialist ! Elite (Off/Def) ! Cost (gc) ! Networth ! style="white-space:normal;" | Spellbook |- | <div style="line-height:1.2;"><b>Avian</b><br><div class="mw-collapsible mw-collapsed" style="margin:0; padding:0; cursor:pointer; color:black; text-decoration:none; width:100%; white-space:normal; overflow-wrap:break-word;"> <b>Race Description</b><br>A mix of bird and man, Avians soar above the battlefield. Their unmatched speed and ferocious breeding cycles make them a constant threat to their enemies. </div></div> | style="background-color:#d4edda;" | <ul> <li>-20% Attack Time</li> <li>+40% Birth Rates</li> </ul> | style="background-color:#f8d7da;" | <ul> <li>+10% Military Casualties</li> <li>Cannot use Barracks</li> <li>No Access to Stables/War Horses</li> </ul> | [[Unique_Abilities#Skybound_Strike|Skybound Strike]] | 3 / 0 | 13 | 10 | 15 / 3 | 900 | 6.5 | [[Mystics#Town_Watch|Town Watch]], [[Mystics#Reflect_Magic|Reflect Magic]] |- | <div style="line-height:1.2;"><b>Dark Elf</b><br><div class="mw-collapsible mw-collapsed"> <b>Race Description</b><br>Mystics of the shadows, Dark Elves wield devastating magic and can call upon darkness to amplify their power. </div></div> | style="background-color:#d4edda;" | <ul> <li>+25% Magic Effectiveness (WPA)</li> <li>+10% Offensive Military Efficiency</li> <li>Can train Thieves with Specialist Credits</li> </ul> | style="background-color:#f8d7da;" | <ul> <li>+20% Exploration Costs</li> <li>+20% Thief Costs</li> </ul> | [[Unique_Abilities#Void_Tap|Void Tap]] | 3 / 0 | 10 | 11 | 12 / 6 | 900 | 6.0 | [[Mystics#Blizzard|Blizzard]], [[Mystics#Guile|Guile]], [[Mystics#Mage's_Fury|Mage's Fury]], [[Mystics#Invisibility|Invisibility]] |- | <div style="line-height:1.2;"><b>Dryad</b><br><div class="mw-collapsible mw-collapsed"> <b>Race Description</b><br>Ancient guardians of the forests, Dryads are towering warriors whose natural strength makes them fearsome opponents. </div></div> | style="background-color:#d4edda;" | <ul> <li>+15% Military Kills</li> <li>+40% Draft Speed</li> </ul> | style="background-color:#f8d7da;" | <ul> <li>+30% Building Costs</li> <li>+15% Attack Time</li> </ul> | [[Unique_Abilities#Overgrowth|Overgrowth]] | 3 / 0 | 10 | 10 | 18 / 4 | 1200 | 7.5 | [[Mystics#Greater_Protection|Greater Protection]] |- | <div style="line-height:1.2;"><b>Dwarf</b><br><div class="mw-collapsible mw-collapsed"> <b>Race Description</b><br>Master builders and engineers, Dwarves dominate through efficiency and resilience, creating fortresses of unmatched strength. </div></div> | style="background-color:#d4edda;" | <ul> <li>+30% Building Efficiency</li> <li>-25% Damage from Enemy Instant T/M Ops</li> </ul> | style="background-color:#f8d7da;" | <ul> <li>+100% Food Consumption</li> <li>-15% Thieves' Per Acre</li> </ul> | [[Unique_Abilities#Blazing_Forge|Blazing Forge]] | 3 / 0 | 10 | 10 | 14 / 4 | 1000 | 7.0 | [[Mystics#Miner's_Mystique|Miner's Mystique]], [[Mystics#Wrath|Wrath]] |- | <div style="line-height:1.2;"><b>Elf</b><br><div class="mw-collapsible mw-collapsed"> <b>Race Description</b><br>Masters of arcane forces, Elves excel in destructive magic and resource control, striking swiftly with mystical power. </div></div> | style="background-color:#d4edda;" | <ul> <li>+40% Magic Effectiveness (WPA)</li> <li>+25% Rune Production</li> <li>+1 Mana per Tick</li> </ul> | style="background-color:#f8d7da;" | <ul> <li>-40% Thieves' Den Efficiency</li> <li>No Access to Dungeons</li> </ul> | [[Unique_Abilities#Mana_Surge|Mana Surge]] | 3 / 0 | 10 | 12 | 13 / 5 | 1000 | 7.0 | [[Mystics#Mist|Mist]], [[Mystics#Pitfalls|Pitfalls]], [[Mystics#Wrath|Wrath]], [[Mystics#Greater_Protection|Greater Protection]] |- | <div style="line-height:1.2;"><b>Faery</b><br><div class="mw-collapsible mw-collapsed"> <b>Race Description</b><br>Elusive and mystical, Faeries wield unmatched spellcasting prowess and illusionary tactics, thriving in magical dominance. </div></div> | style="background-color:#d4edda;" | <ul> <li>+25% Offensive Spell Duration</li> <li>+25% WPA</li> <li>+1 Mana per Tick (in War)</li> </ul> | style="background-color:#f8d7da;" | <ul> <li>+35% Rune Cost</li> <li>-5% Building Efficiency</li> <li>Cannot use Horses</li> </ul> | [[Unique_Abilities#Ethereal_Mirage|Ethereal Mirage]] | 3 / 0 | 10 | 10 | 1 / 13 | 1200 | 6.5 | [[Mystics#Tree_of_Gold|Tree of Gold]], [[Mystics#Quick_Feet|Quick Feet]], [[Mystics#Town_Watch|Town Watch]], [[Mystics#Vermin|Vermin]], [[Mystics#Mist|Mist]], [[Mystics#Wrath|Wrath]], [[Mystics#Blizzard|Blizzard]], [[Mystics#Guile|Guile]], [[Mystics#Mage's_Fury|Mage's Fury]], [[Mystics#Greater_Protection|Greater Protection]], [[Mystics#Fountain_of_Knowledge|Fountain of Knowledge]], [[Mystics#Miner's_Mystique|Miner's Mystique]], [[Mystics#Pitfalls|Pitfalls]], [[Mystics#Revelation|Revelation]], [[Mystics#Animate_Dead|Animate Dead]], [[Mystics#Invisibility|Invisibility]] |- | <div style="line-height:1.2;"><b>Halfling</b><br><div class="mw-collapsible mw-collapsed"> <b>Race Description</b><br>Small and nimble, Halflings are master thieves who rely on stealth and cunning over brute strength. </div></div> | style="background-color:#d4edda;" | <ul> <li>+15% Max Population</li> <li>+1 Stealth per Tick</li> <li>+40% TPA</li> </ul> | style="background-color:#f8d7da;" | <ul> <li>-25% Birth Rate</li> <li>+25% Building Costs</li> </ul> | [[Unique_Abilities#Sneak_Attack|Sneak Attack]] | 3 / 0 | 10 | 10 | 12 / 7 | 850 | 6.5 | [[Mystics#Quick_Feet|Quick Feet]], [[Mystics#Town_Watch|Town Watch]], [[Mystics#Vermin|Vermin]], [[Mystics#Invisibility|Invisibility]] |- | <div style="line-height:1.2;"><b>Human</b><br><div class="mw-collapsible mw-collapsed"> <b>Race Description</b><br>Versatile and resourceful, Humans dominate through knowledge, science, and disciplined strategy. </div></div> | style="background-color:#d4edda;" | <ul> <li>+15% Science Effectiveness</li> <li>-15% Honor Losses</li> <li>+15% BE (TG, Castles, Barracks, Hospitals)</li> </ul> | style="background-color:#f8d7da;" | <ul> <li>+20% Military Wages</li> <li>-20% WPA</li> <li>+1 Mana Cost on Self-Spells</li> <li>Cannot Ambush</li> </ul> | [[Unique_Abilities#First_Aid|First Aid]] | 3 / 0 | 12 | 10 | 7 / 12 | 1050 | 6.75 | [[Mystics#Fountain_of_Knowledge|Fountain of Knowledge]], [[Mystics#Revelation|Revelation]], [[Mystics#Righteous_Aggressor|Righteous Aggressor]] |- | <div style="line-height:1.2;"><b>Orc</b><br><div class="mw-collapsible mw-collapsed"> <b>Race Description</b><br>Brutal and ruthless, Orcs thrive in warfare, plundering and pillaging with unparalleled ferocity. </div></div> | style="background-color:#d4edda;" | <ul> <li>+20% Battle Gains</li> <li>-50% Draft Cost</li> <li>Train Elites with Specialist Credits</li> </ul> | style="background-color:#f8d7da;" | <ul> <li>+50% Land Lost on Ambush</li> </ul> | [[Unique_Abilities#Warlords_Fury|Warlords Fury]] | 3 / 0 | 10 | 9 | 16 / 2 | 1200 | 7.0 | [[Mystics#Aggression|Aggression]], [[Mystics#Bloodlust|Bloodlust]] |- | <div style="line-height:1.2;"><b>Undead</b><br><div class="mw-collapsible mw-collapsed"> <b>Race Description</b><br>The restless dead march without sustenance, spreading terror and disease, impervious to plague themselves. </div></div> | style="background-color:#d4edda;" | <ul> <li>-40% Military Losses</li> <li>Immune to Plague</li> <li>No Food Needed</li> <li>Converts Specs to Elites on Traditional March</li> </ul> | style="background-color:#f8d7da;" | <ul> <li>+25% Damage from Enemy T/M Ops</li> <li>+20% Training Cost</li> </ul> | [[Unique_Abilities#Cursed_Plague|Cursed Plague]] | 3 / 3 | 10 | 10 | 15 / 4 | 900 | 6.5 | [[Mystics#Aggression|Aggression]], [[Mystics#Hero's_Inspiration|Hero's Inspiration]] |} = Personalities = {| class="wikitable sortable" style="width:100%;" ! Personality ! Bonuses ! Starting Bonuses ! Unique Ability ! Spell Book |- | <div style="display:inline-block; line-height:1.2;"> <b>Artisan</b> <div class="mw-collapsible mw-collapsed" style="margin-top:0.2em; padding:0; cursor:pointer; color:black; text-decoration:none; width:auto; white-space:normal; overflow-wrap:break-word; display:block; text-align:left;"> <b>Description</b><br>An artisan is a skilled worker who crafts functional and decorative items. Their expertise allows them to optimize building efficiency and construction. </div></div> | * +40% Building Capacity (Homes, Stables, Dungeons) * +30% Building Production (Banks, Farms, Stables, Towers) * +40% Building Credits gained in Combat * 100% Successful Espionage Ops (double stealth cost) * +10% Economy Science Effectiveness | * +600 Starting Soldiers * +600 Starting Specialist Training Credits * +200 Starting Building Credits | [[Unique_Abilities#Demolition_Mastery|Demolition Mastery]] | [[Mystics#Quick_Feet|Quick Feet]] |- | <div style="display:inline-block; line-height:1.2;"> <b>Cleric</b> <div class="mw-collapsible mw-collapsed" style="margin-top:0.2em; padding:0; cursor:pointer; color:black; text-decoration:none; width:auto; white-space:normal; overflow-wrap:break-word; display:block; text-align:left;"> <b>Description</b><br>Clerics heal their wounded troops and use divine magic to bolster their armies with powerful blessings. </div></div> | * +1 Elite Defensive Strength * +1 Defensive Specialist Strength * -1 Self-Spell Mana Cost * +35% Hospital Effectiveness | * +800 Starting Soldiers * +800 Starting Specialist Training Credits | [[Unique_Abilities#Divine_Favour|Divine Favour]] | * [[Mystics#Salvation|Salvation]] * [[Mystics#Revelation|Revelation]] * [[Mystics#Divine_Shield|Divine Shield]] * [[Mystics#Illuminate_Shadows|Illuminate Shadows]] |- | <div style="display:inline-block; line-height:1.2;"> <b>Heretic</b> <div class="mw-collapsible mw-collapsed" style="margin-top:0.2em; padding:0; cursor:pointer; color:black; text-decoration:none; width:auto; white-space:normal; overflow-wrap:break-word; display:block; text-align:left;"> <b>Description</b><br>The Heretic rejects traditional doctrine, embracing chaos to amplify magical and sabotage power. </div></div> | * +50% Wizard Production * -50% Thief Losses * +20% Spell Damage * +20% Sabotage Damage * +10% Arcane Arts Science Effectiveness | * +400 Starting Wizards * +400 Starting Thieves | [[Unique_Abilities#Chaotic_Affliction|Chaotic Affliction]] | * [[Mystics#Nightmare|Nightmare]] * [[Mystics#Fools_Gold|Fools Gold]] |- | <div style="display:inline-block; line-height:1.2;"> <b>Mystic</b> <div class="mw-collapsible mw-collapsed" style="margin-top:0.2em; padding:0; cursor:pointer; color:black; text-decoration:none; width:auto; white-space:normal; overflow-wrap:break-word; display:block; text-align:left;"> <b>Description</b><br>Mystics specialize in magic, gaining unmatched access to sorcery and unparalleled mana regeneration. </div></div> | * +85% Guild Effectiveness * +1 Mana Regen per Tick * +25% Channeling Science Effectiveness | * +800 Starting Wizards | [[Unique_Abilities#Arcane_Respite|Arcane Respite]] | * [[Mystics#Pitfalls|Pitfalls]] * [[Mystics#Meteor_Showers|Meteor Showers]] * [[Mystics#Mind_Focus|Mind Focus]] * [[Mystics#Chastity|Chastity]] |- | <div style="display:inline-block; line-height:1.2;"> <b>Rogue</b> <div class="mw-collapsible mw-collapsed" style="margin-top:0.2em; padding:0; cursor:pointer; color:black; text-decoration:none; width:auto; white-space:normal; overflow-wrap:break-word; display:block; text-align:left;"> <b>Description</b><br>Masters of stealth and crime, Rogues excel in sabotage and infiltration, gaining access to every thievery operation. </div></div> | * +80% Thieves' Den Effectiveness * +1 Stealth Regen per Tick * +25% Kidnap and Assassinate Wizards Damage * +25% Crime Science Effectiveness * Access to All Thievery Ops | * +800 Starting Thieves | [[Unique_Abilities#Shadows_in_the_Night|Shadows in the Night]] | <!-- No spells listed --> |- | <div style="display:inline-block; line-height:1.2;"> <b>Tactician</b> <div class="mw-collapsible mw-collapsed" style="margin-top:0.2em; padding:0; cursor:pointer; color:black; text-decoration:none; width:auto; white-space:normal; overflow-wrap:break-word; display:block; text-align:left;"> <b>Description</b><br>Tacticians use battlefield strategy to strike swiftly and dismantle dragons while scouting effortlessly. </div></div> | * -15% Attack Time * No Thief Losses on Espionage Ops * +25% Siege Science Effectiveness | * +800 Starting Soldiers * +800 Starting Specialist Training Credits | [[Unique_Abilities#Dragons_Wrath|Dragons Wrath]] | <!-- No spells listed --> |- | <div style="display:inline-block; line-height:1.2;"> <b>Warrior</b> <div class="mw-collapsible mw-collapsed" style="margin-top:0.2em; padding:0; cursor:pointer; color:black; text-decoration:none; width:auto; white-space:normal; overflow-wrap:break-word; display:block; text-align:left;"> <b>Description</b><br>Warriors dominate through brute strength, overwhelming foes with destructive power and devastation. </div></div> | * +15% Offensive Military Efficiency * +5 Mercenary and Prisoner Strength * -50% Mercenary Cost * +25% Tactics Science Effectiveness | * +800 Starting Soldiers * +800 Starting Specialist Training Credits | [[Unique_Abilities#Battle_Cry|Battle Cry]] | [[Mystics#Righteous_Aggressor|Righteous Aggressor]] |- | <div style="display:inline-block; line-height:1.2;"> <b>Raider</b> <div class="mw-collapsible mw-collapsed" style="margin-top:0.2em; padding:0; cursor:pointer; color:black; text-decoration:none; width:auto; white-space:normal; overflow-wrap:break-word; display:block; text-align:left;"> <b>Description</b><br>Raiders specialize in ambush and disruption, undermining enemy defenses and resource production. </div></div> | * +10% Offensive Military Efficiency * -50% Thief Cost * +25% Thieves Per Acre * -50% Failed Ops Losses (in War) * +25% Tools Science Effectiveness | * +500 Starting Thieves * +500 Starting Specialist Training Credits | [[Unique_Abilities#Undermining_Assault|Undermining Assault]] | <!-- No spells listed --> |- | <div style="display:inline-block; line-height:1.2;"> <b>Sage</b> <div class="mw-collapsible mw-collapsed" style="margin-top:0.2em; padding:0; cursor:pointer; color:black; text-decoration:none; width:auto; white-space:normal; overflow-wrap:break-word; display:block; text-align:left;"> <b>Description</b><br>Sages are scholars whose unmatched knowledge lets them defend science and weaponize knowledge itself. </div></div> | * +15% Book Generation * +15% Scientist Generation * +60% Learn Attack Protection (OOW) | * +3 Starting Scientists * +800 Starting Soldiers * +800 Starting Specialist Training Credits | [[Unique_Abilities#Scholars_Wrath|Scholars Wrath]] | * [[Mystics#Revelation|Revelation]] * [[Mystics#Scientific_Insights|Scientific Insights]] |}
Summary:
Please note that all contributions to WikiName may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
WikiName:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Races and Personalities
Add topic